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authorchai <chaifix@163.com>2019-12-08 21:29:29 +0800
committerchai <chaifix@163.com>2019-12-08 21:29:29 +0800
commit69d8af71d6882e801496fcd7ed971081c0b720d8 (patch)
tree452f7d037cf977e4a934d433bd2f12c03ed1ea10 /src/shaders
parent31be0df6255ef704bed28d2be56acbe1cea7caad (diff)
*misc
Diffstat (limited to 'src/shaders')
-rw-r--r--src/shaders/unlit.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/shaders/unlit.c b/src/shaders/unlit.c
index 7ff4497..fe692f0 100644
--- a/src/shaders/unlit.c
+++ b/src/shaders/unlit.c
@@ -17,11 +17,12 @@ static bool frag(UniformCollection* uniforms, FragmentShaderIn* in, Color* color
float strongness = vec3_dot(light, &in->normal);
vec3_scale(vert_color, 1 - clamp(strongness, 0, 1), vert_color);
*color = color32_tocolor(vert_color);
-
+ //Color32 c = texture2d(maintex, &in->texcoord);
+ //*color = color32_tocolor(&c);
return 1;
}
Program ssr_built_in_shader_unlit = {
vert, frag,
- VARYING_V4_00
+ VARYING_V4_00 | VARYING_TEXCOORD
};