diff options
Diffstat (limited to 'src/core/shader.h')
-rw-r--r-- | src/core/shader.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/shader.h b/src/core/shader.h index 26606b8..70b4ce9 100644 --- a/src/core/shader.h +++ b/src/core/shader.h @@ -113,11 +113,11 @@ Vec2* ssrS_bcpvec2(Vec3* bc, Vec2* A, Vec2* B, Vec2* C, Vec2* out); Vec3* ssrS_bcpvec3(Vec3* bc, Vec3* A, Vec3* B, Vec3* C, Vec3* out); Vec4* ssrS_bcpvec4(Vec3* bc, Vec4* A, Vec4* B, Vec4* C, Vec4* out); -void ssrS_lerpcolor(float t, Color A, Color B, Color* out); -void ssrS_lerpnum(float t, float* A, float* B, float* out); -void ssrS_lerpvec2(float t, Vec2* A, Vec2* B, Vec2* out); -void ssrS_lerpvec3(float t, Vec3* A, Vec3* B, Vec3* out); -void ssrS_lerpvec4(float t, Vec4* A, Vec4* B, Vec4* out); +Color* ssrS_lerpcolor(float t, Color A, Color B, Color* out); +float* ssrS_lerpnum(float t, float* A, float* B, float* out); +Vec2* ssrS_lerpvec2(float t, Vec2* A, Vec2* B, Vec2* out); +Vec3* ssrS_lerpvec3(float t, Vec3* A, Vec3* B, Vec3* out); +Vec4* ssrS_lerpvec4(float t, Vec4* A, Vec4* B, Vec4* out); typedef enum { REGTYPE_NUM = 1, |