diff options
Diffstat (limited to 'src/core/shader.h')
-rw-r--r-- | src/core/shader.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/core/shader.h b/src/core/shader.h index 05fd738..15edf4c 100644 --- a/src/core/shader.h +++ b/src/core/shader.h @@ -112,8 +112,8 @@ Vec2* ssrS_bcpvec2(Vec3* bc, Vec2* A, Vec2* B, Vec2* C, Vec2* out); Vec3* ssrS_bcpvec3(Vec3* bc, Vec3* A, Vec3* B, Vec3* C, Vec3* out); Vec4* ssrS_bcpvec4(Vec3* bc, Vec4* A, Vec4* B, Vec4* C, Vec4* out); -void ssrS_lerpnum(float t, float A, float B, float* out); void ssrS_lerpcolor(float t, Color A, Color B, Color* out); +void ssrS_lerpnum(float t, float* A, float* B, float* out); void ssrS_lerpvec2(float t, Vec2* A, Vec2* B, Vec2* out); void ssrS_lerpvec3(float t, Vec3* A, Vec3* B, Vec3* out); void ssrS_lerpvec4(float t, Vec4* A, Vec4* B, Vec4* out); @@ -144,7 +144,7 @@ typedef struct { } Register; typedef void* (*BcpInterpolator)(Vec3* bc, void* a, void* b, void* c, void* out); -typedef void* (*LinearInterpolator)(float t, void* a, void* b, void* c, void* out); +typedef void* (*LinearInterpolator)(float t, void* a, void* b, void* out); typedef struct { uint element_size; @@ -156,6 +156,7 @@ typedef struct { Register registers[REG_TOTAL]; ActiveReg active_regs[REG_TOTAL]; + int open_regsi[REG_TOTAL]; /*draw call用到的寄存器,可以索引到registers和active_regs*/ /*寄存器指针accessor,指向寄存器中的某个值,用于在shader里快速访问,使用错误可能会出现野指针*/ @@ -177,6 +178,6 @@ void ssrS_setupregisterpointers(int idx); void ssrS_setregtofragin(); #define tex2d(tex, uv) \ -texture_sampling(tex, ssr_getfiltermode(), ssr_getwrapmode(), (uv).x, (uv).y) +texture_sampling(tex, ssr_getfiltermode(), ssr_getwrapmode(), (uv)->x, (uv)->y) #endif
\ No newline at end of file |