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-rw-r--r--src/example/04_bloom/postprocess.c4
-rw-r--r--src/example/04_bloom/preprocess.c5
2 files changed, 4 insertions, 5 deletions
diff --git a/src/example/04_bloom/postprocess.c b/src/example/04_bloom/postprocess.c
index fe58b96..1d476d0 100644
--- a/src/example/04_bloom/postprocess.c
+++ b/src/example/04_bloom/postprocess.c
@@ -9,13 +9,13 @@
static float weight[5] = { 0.2270270270, 0.1945945946, 0.1216216216, 0.0540540541, 0.0162162162 };
-static void vert(UniformCollection* uniforms, Vertex* in, Vec4* clipcoord) {
+static void vert( Vertex* in, Vec4* clipcoord) {
clipcoord->xyz = in->position;
clipcoord->w = 1;
*_texcoord = in->texcoord;
}
-static bool frag(UniformCollection* uniforms, Color32* color) {
+static bool frag( Color32* color) {
float off = 1 / 600.f;
//blur
*color = tex2d(_frag_tex, _texcoord);
diff --git a/src/example/04_bloom/preprocess.c b/src/example/04_bloom/preprocess.c
index f02195f..0956c59 100644
--- a/src/example/04_bloom/preprocess.c
+++ b/src/example/04_bloom/preprocess.c
@@ -5,9 +5,8 @@
/*varyings*/
#define _color reg_v4_00
-static void vert(UniformCollection* uniforms, Vertex* in, Vec4* clipcoord) {
+static void vert( Vertex* in, Vec4* clipcoord) {
static Vec4 p; p.xyz = in->position; p.w = 1;
- internal_mat4_mulvec4(uniforms->mvp, &p, clipcoord);
color_tocolor32(in->color, _color);
}
@@ -15,7 +14,7 @@ static void vert(UniformCollection* uniforms, Vertex* in, Vec4* clipcoord) {
#define _frag_color out_color[0]
#define _bright_color out_color[1]
-static bool frag(UniformCollection* uniforms, Color32* color) {
+static bool frag( Color32* color) {
//_frag_color->r = 1;
//_frag_color->g = 1;
//_frag_color->b = 1;