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Diffstat (limited to 'src/extend/mesh.c')
-rw-r--r--src/extend/mesh.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/extend/mesh.c b/src/extend/mesh.c
index c8cdf2a..20153d9 100644
--- a/src/extend/mesh.c
+++ b/src/extend/mesh.c
@@ -52,7 +52,7 @@ void *darray_hold(void *darray, int count, int itemsize) {
}
}
-Vec3 vec3_min(Vec3 a, Vec3 b) {
+Vec3 internal_vec3_min(Vec3 a, Vec3 b) {
float x = min(a.x, b.x);
float y = min(a.y, b.y);
float z = min(a.z, b.z);
@@ -60,7 +60,7 @@ Vec3 vec3_min(Vec3 a, Vec3 b) {
return r;
}
-Vec3 vec3_max(Vec3 a, Vec3 b) {
+Vec3 internal_vec3_max(Vec3 a, Vec3 b) {
float x = max(a.x, b.x);
float y = max(a.y, b.y);
float z = max(a.z, b.z);
@@ -110,14 +110,14 @@ static Mesh *build_mesh(
mesh->triangles[i] = position_index;
- //bbox_min = vec3_min(bbox_min, vertices[i].position);
- //bbox_max = vec3_max(bbox_max, vertices[i].position);
+ //bbox_min = internal_vec3_min(bbox_min, vertices[i].position);
+ //bbox_max = internal_vec3_max(bbox_max, vertices[i].position);
}
mesh->tris_count = num_faces;
mesh->vert_count = nvert;
mesh->vertices = vertices;
- //mesh->center = vec3_div(vec3_add(bbox_min, bbox_max), 2);
+ //mesh->center = internal_vec3_div(internal_vec3_add(bbox_min, bbox_max), 2);
return mesh;
}