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#ifndef _SOFTSHADEROOM_CLIP_H_
#define _SOFTSHADEROOM_CLIP_H_

#include "../util/type.h"
#include "vert.h"

#define LERP(t,a,b) ((1-(t))*(a)+(t)*(b))

typedef struct {
	/*clipping coord*/
	Vec4 clip_coord;
	/*vertex data*/
	Vert vertex; 
	/*register values*/
/*
	float num[4];
	Vec2 v2[6];
	Vec3 v3[8];
	Vec4 v4[6];
*/
} ClippedVert;

#define CLIP_BUFFER_SIZE 6

typedef struct {
	ClippedVert vertices[CLIP_BUFFER_SIZE];
	uint count;
	/*temp register*/
	float temp_reg_num[4][CLIP_BUFFER_SIZE];
	Vec2 temp_reg_v2[6][CLIP_BUFFER_SIZE];
	Vec3 temp_reg_v3[8][CLIP_BUFFER_SIZE];
	Vec4 temp_reg_v4[6][CLIP_BUFFER_SIZE];
} ClippedBuffer;

ClippedBuffer clip_buffer;

typedef void* (*BcpInterpolator)(Vec3* bc, void* a, void* b, void* c, void* out);
typedef void* (*LinearInterpolator)(float t, void* a, void* b, void* c, void* out);

bool clip_triangle(Vec4* c0, Vec4* c1, Vec4* c2, Vert* v0, Vert* v1, Vert* v2, uint varying_flag, ClippedBuffer* clipped);

uint clip_line();

uint clip_point();

#endif