blob: 4e2c992421a0f5a60e85d4b1b2babb53f83c5ec3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
#ifndef _SOFTSHADEROOM_TEXTURE_H_
#define _SOFTSHADEROOM_TEXTURE_H_
#include "vert.h"
typedef enum {
FILTERMODE_POINT,
FILTERMODE_BILINEAR,
/*FILTERMODE_TRILINEAR,*/
} FilterMode;
typedef enum {
WRAPMODE_REPEAT,
WRAPMODE_CLAMP,
} WrapMode;
typedef enum {
COMPONENT_RGBA,
COMPONENT_DEPTH
} TextureComponent;
typedef struct {
uint width, height;
Color32* pixels; /*RGBA*/
FilterMode filter_mode;
WrapMode wrap_mode;
} Texture;
Texture* texture_loadfromfile(const char* path);
Texture* texture_create(uint width, uint height);
void texture_save(const char* file);
void texture_setfiltermode(Texture* tex, FilterMode filter);
void texture_setwrapmode(Texture* tex, WrapMode wrap);
Color32 texture_sampling(Texture* tex, float x, float y);
void texture_free(Texture* tex);
#endif
|