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/*
* Copyright (c) 2015~2020 chai
*/

#ifndef _WOG_H
#define _WOG_H
#include <Windows.h> // for virtual key value

#define WOG_GL   1
#define WOG_GDI  2

#define WOG_API  WOG_GDI

typedef unsigned int uint32; 
typedef unsigned short uint16; 

enum // event type 
{
    WOG_EUNKNOWN = 0,     // unknown event  

    WOG_EKEYDOWN,         // key pressed 
    WOG_EKEYUP,           // key released 

    WOG_EMOUSEMOTION,     // mouse motion 
    WOG_EMOUSEWHEEL,      // mouse wheel scrolling
    WOG_EMOUSEBUTTONDOWN, // mosue button down 
    WOG_EMOUSEBUTTONUP,   // mosue button down 

    WOG_ECLOSE,           // close window
};

enum // mouse button event, e.button value
{
    WOG_MOUSE_LBUTTON, // left mouse button 
    WOG_MOUSE_RBUTTON, // right mouse button 
    WOG_MOUSE_MIDDLE,  // middle button 
};

typedef struct wog_Event
{
    int type; 
    //union             // event value 
    //{
        int key;      // for key, simply use windows virtual key value 
                      // see https://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx
        struct        // for mouse motion
        {
            int x, y; // mouse position 
        }pos;
        int wheel;    // 1 indicate scroll up and -1 indicate scrool down
        int button;   // mouse button 
    //};
}wog_Event;

//*		VK_0 - VK_9 are the same as ASCII '0' - '9' (0x30 - 0x39)
 //*	0x40 : unassigned
 //*	VK_A - VK_Z are the same as ASCII 'A' - 'Z' (0x41 - 0x5A)

//定义数据字符0~9
#define   VK_0         0x30 
#define   VK_1         0x31 
#define   VK_2         0x32 
#define   VK_3         0x33 
#define   VK_4         0x34 
#define   VK_5         0x35 
#define   VK_6         0x36 
#define   VK_7         0x37 
#define   VK_8         0x38 
#define   VK_9         0x39

//定义数据字符A~Z
#define   VK_A	0x41 
#define   VK_B	0x42 
#define   VK_C	0x43 
#define   VK_D	0x44 
#define   VK_E	0x45 
#define   VK_F	0x46 
#define   VK_G	0x47 
#define   VK_H	0x48 
#define   VK_I	0x49 
#define   VK_J	0x4A 
#define   VK_K	0x4B 
#define   VK_L	0x4C 
#define   VK_M	0x4D 
#define   VK_N	0x4E 
#define   VK_O	0x4F 
#define   VK_P	0x50 
#define   VK_Q	0x51 
#define   VK_R	0x52 
#define   VK_S	0x53 
#define   VK_T	0x54 
#define   VK_U	0x55 
#define   VK_V	0x56 
#define   VK_W	0x57 
#define   VK_X	0x58 
#define   VK_Y	0x59 
#define   VK_Z	0x5A 

//定义数据字符a~z
#define   VK_a	0x61 
#define   VK_b	0x62 
#define   VK_c	0x63 
#define   VK_d	0x64 
#define   VK_e	0x65 
#define   VK_f	0x66 
#define   VK_g	0x67 
#define   VK_h	0x68 
#define   VK_i	0x69 
#define   VK_j	0x6A 
#define   VK_k	0x6B 
#define   VK_l	0x6C 
#define   VK_m	0x6D 
#define   VK_n	0x6E 
#define   VK_o	0x6F 
#define   VK_p	0x70 
#define   VK_q	0x71 
#define   VK_r	0x72 
#define   VK_s	0x73 
#define   VK_t	0x74 
#define   VK_u	0x75 
#define   VK_v	0x76 
#define   VK_w	0x77 
#define   VK_x	0x78 
#define   VK_y	0x79 
#define   VK_z	0x7A 

typedef struct {
	int width, height, channels;
	unsigned char* buffer;
} wog_Surface;

/**
* Entry of user program which defined in user project. You need provide 
* this function's defination. 
*/
#define main wog_main
extern int wog_main(int argc, char* argv[]);

typedef struct wog_Window wog_Window;

#if WOG_API == WOG_GL
/**
* Struct that hold opengl context generated by wglCreateContext() which 
* defined in opengl32.lib 
*/
typedef struct wog_GLContext wog_GLContext;
#endif

enum // window style flag
{
    WOG_HIDDEN     = 4, 
    WOG_RESIZABLE  = 8,
    WOG_DISABLE    = 16, 
};

/**
* Create window with given configures. 
* flag would be:
*     WOG_HIDDEN
*     WOG_RESIZABLE
*     WOG_DISABLE
* or just 0;  
*/
wog_Window* wog_createWindow(const char* title, int width, int height, int x, int y, uint32 flags); 

#if WOG_API == WOG_GL
wog_GLContext* wog_createGLContext(wog_Window* wnd);

int wog_makeCurrent(wog_Window* wnd, wog_GLContext* cxt);

void wog_destroyGLContext(wog_GLContext* cxt);
#endif

void wog_destroyWindow(wog_Window* wnd);

#if WOG_API == WOG_GL
void wog_swapBuffers(wog_Window* wnd); 
#endif

#if WOG_API == WOG_GDI 
void wog_updateSurface(wog_Window* wnd);
#endif

int wog_pollEvent(wog_Window* wnd, wog_Event* e);

void wog_getMouse(wog_Window* wnd, int *x, int *y);

// get current ticks
int wog_tick(); 

void wog_sleep(int ms);

void wog_getwindowsize(wog_Window* wnd, int* width, int* height); 

void wog_show(wog_Window* wnd);

void wog_hide(wog_Window* wnd);

typedef void(*wog_Callback)(wog_Window* wnd) ;

/**
* Register callback functions. 
*/
void wog_registerResizeCallback(wog_Callback cal);
void wog_registerQuitCallback(wog_Callback cal);

wog_Surface* wog_getsurface(wog_Window* wnd);

void wog_setcursor(wog_Window* wnd, unsigned int cursor);
//void wog_setcursorImage(wog_Window* wnd, const char* path);
typedef HANDLE Wog_Cursor;
void wog_setcursorImage(wog_Window* wnd, Wog_Cursor icon);

void wog_setMouseCapture(wog_Window* wnd);
void wog_releaseMouseCapture(wog_Window* wnd);

HINSTANCE wog_get_instance();

#endif