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#ifndef _SOFTSHADEROOM_WIDGET_H_
#define _SOFTSHADEROOM_WIDGET_H_

#include "../core/texture.h"

typedef struct {
	uint control_id;
} Widget;

typedef struct {
	Widget base; 
	Texture* normal;
	Texture* down;
} Button;

typedef struct {
	Widget base; 

} RadioButton;

#endif