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authorchai <chaifix@163.com>2022-04-18 10:31:48 +0800
committerchai <chaifix@163.com>2022-04-18 10:31:48 +0800
commitb1882e100887ff1ce6cd6902109a25aea4a20fa5 (patch)
tree8dd68f165edaf985c1dd57b1ac61a57d9310b273
parentba1faafd285f15c7c91720371f9f0ecd96fa6b27 (diff)
*gizmos
-rw-r--r--AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity142
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestDestroySelf.cs10
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestFakeHeight.cs20
3 files changed, 97 insertions, 75 deletions
diff --git a/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity b/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity
index dfd7c8e..79da01e 100644
--- a/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity
+++ b/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity
@@ -209,7 +209,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
m_SortingLayer: 0
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m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1}
m_FlipX: 0
@@ -307,7 +307,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
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+ m_SortingOrder: 225
m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1}
m_FlipX: 0
@@ -415,7 +415,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 230886352}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: -1.42, z: 0}
+ m_LocalPosition: {x: 0, y: -1.49, z: 0}
m_LocalScale: {x: 1, y: 0.6747, z: 1}
m_Children: []
m_Father: {fileID: 1427931719}
@@ -498,7 +498,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
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+ m_SortingOrder: -11
m_Sprite: {fileID: -6997709495448532824, guid: fb08b0f068cbce749917cffaef128c3f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
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@@ -518,7 +518,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 231104471}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 5.66, y: 0.32, z: 0}
+ m_LocalPosition: {x: 5.66, y: 0.61, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
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@@ -564,7 +564,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 248224694}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 760820804}
@@ -698,7 +698,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
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m_Sprite: {fileID: 2836480152517601870, guid: 704845af7c2aded42976a7281bb6a169, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
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@@ -765,7 +765,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 298694133}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: -0.067, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.5670171, z: 1}
m_Children: []
m_Father: {fileID: 268856203}
@@ -866,7 +866,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 300583056}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0586, z: 0}
+ m_LocalPosition: {x: 0, y: -0.5, z: 0}
m_LocalScale: {x: 1, y: 0.2621, z: 1}
m_Children: []
m_Father: {fileID: 813485934}
@@ -948,7 +948,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 303194464}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 1014048668}
@@ -1030,7 +1030,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 309971918}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0.081, y: 0.02, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.1335, y: 0.25282538, z: 1}
m_Children: []
m_Father: {fileID: 1407365532}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 413772983}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: -0.053199768, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2932, z: 1}
m_Children: []
m_Father: {fileID: 1524953819}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 496145694}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: -0.009, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2326, z: 1}
m_Children: []
m_Father: {fileID: 547884562}
@@ -1412,7 +1412,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
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m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1}
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@@ -1481,7 +1481,7 @@ SpriteRenderer:
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m_Sprite: {fileID: 21300000, guid: dbaeeffbd3b5d104e8dbb2b7c3172fe3, type: 3}
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@@ -1608,7 +1608,7 @@ SpriteRenderer:
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m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1}
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@@ -1645,7 +1645,7 @@ Transform:
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m_GameObject: {fileID: 588009568}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 579864783}
@@ -1840,7 +1840,7 @@ Transform:
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m_GameObject: {fileID: 636330453}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0469, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.3696, z: 1}
m_Children: []
m_Father: {fileID: 1674033085}
@@ -1922,7 +1922,7 @@ Transform:
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m_GameObject: {fileID: 640031757}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 80465629}
@@ -2086,7 +2086,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 665839132}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 1179934517}
@@ -2168,7 +2168,7 @@ Transform:
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m_GameObject: {fileID: 699760444}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 1508965808}
@@ -2311,7 +2311,7 @@ SpriteRenderer:
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+ m_SortingOrder: 208
m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1}
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m_GameObject: {fileID: 736818746}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
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m_Father: {fileID: 729199531}
@@ -2462,7 +2462,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
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m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1}
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m_GameObject: {fileID: 771334775}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
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m_Father: {fileID: 185848755}
@@ -2725,7 +2725,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
m_SortingLayer: 0
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m_Sprite: {fileID: 21300000, guid: 65e65feb049635344acf9528aedd0195, type: 3}
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m_GameObject: {fileID: 813485932}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 2.45, y: 6.24, z: 0}
+ m_LocalPosition: {x: 2.45, y: 7.74, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
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@@ -2870,7 +2870,7 @@ SpriteRenderer:
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m_GameObject: {fileID: 844062961}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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+ m_LocalPosition: {x: -3.44, y: 2.333, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
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m_GameObject: {fileID: 858498574}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: -0.52, z: 0}
+ m_LocalPosition: {x: 0, y: -0.5, z: 0}
m_LocalScale: {x: 1, y: 0.4625, z: 1}
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m_GameObject: {fileID: 864280002}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0.083, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
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m_Father: {fileID: 1886634229}
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m_GameObject: {fileID: 865193496}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: -0.03, z: 0}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_Father: {fileID: 844062964}
@@ -3548,7 +3548,7 @@ SpriteRenderer:
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m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
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m_Sprite: {fileID: 21300000, guid: cce6de927431e5c40844dc4593c44b21, type: 3}
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m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
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m_GameObject: {fileID: 1220265299}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_GameObject: {fileID: 1280541847}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: -0.03, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
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m_Father: {fileID: 1602948142}
@@ -4417,7 +4417,7 @@ SpriteRenderer:
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m_Sprite: {fileID: 21300000, guid: d895a3e2c965b1d489876e7b6659122e, type: 3}
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m_SortingLayerID: 0
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m_Sprite: {fileID: 21300000, guid: 1ac07e821c6fcc844a28623cff7579d3, type: 3}
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@@ -4650,7 +4650,7 @@ SpriteRenderer:
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m_GameObject: {fileID: 1427931716}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 7.2, y: 1.47, z: 0}
+ m_LocalPosition: {x: 7.2, y: -0.4199999, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
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@@ -4690,7 +4690,7 @@ MonoBehaviour:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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- m_LocalPosition: {x: 1.2609663, y: -7.36832, z: 0}
+ m_LocalPosition: {x: 1.2609663, y: -7.58, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1280541848}
@@ -5625,7 +5625,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1610098374}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 500022325}
@@ -5739,7 +5739,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
+ m_SortingOrder: -240
m_Sprite: {fileID: 21300000, guid: 0bf617e1c6e2f4a4d924af55525fc0fe, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -5857,7 +5857,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
+ m_SortingOrder: -601
m_Sprite: {fileID: 5068832224188716903, guid: f81265fcc613abd44bffbfcb7215359b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -5877,7 +5877,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655800953}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 2.1526208, y: 4.01, z: 0}
+ m_LocalPosition: {x: 2.1526208, y: 7.01, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1545137360}
@@ -5923,7 +5923,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1661597060}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0.049, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.4293, z: 1}
m_Children: []
m_Father: {fileID: 1625294029}
@@ -6051,7 +6051,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
+ m_SortingOrder: 705
m_Sprite: {fileID: 21300000, guid: 5e022d7538e5ff3468f3b331e378db9a, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -6103,7 +6103,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1698128100}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 1896371514}
@@ -6186,7 +6186,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1702781889}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -8.29, y: -7.48, z: 0}
+ m_LocalPosition: {x: -8.29, y: -7.4, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1949200981}
@@ -6246,7 +6246,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
+ m_SortingOrder: 740
m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1}
m_FlipX: 0
@@ -6410,7 +6410,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
+ m_SortingOrder: 626
m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1}
m_FlipX: 0
@@ -6447,7 +6447,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1809109967}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 1808103856}
@@ -6672,7 +6672,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
+ m_SortingOrder: -175
m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.5, g: 0.49292454, b: 0.49292454, a: 0.77254903}
m_FlipX: 0
@@ -6792,7 +6792,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1875111737}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -0.02, y: 0.26, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.4656, z: 1}
m_Children: []
m_Father: {fileID: 1406907913}
@@ -6906,7 +6906,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
+ m_SortingOrder: -293
m_Sprite: {fileID: 21300000, guid: c2976dc33c6dba9428a83fa5c4db1f92, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -7033,7 +7033,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
+ m_SortingOrder: 428
m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1}
m_FlipX: 0
@@ -7070,7 +7070,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1907535903}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 1993403371}
@@ -7152,7 +7152,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1949200980}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: -0.0383, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.2943, z: 1}
m_Children: []
m_Father: {fileID: 1702781890}
@@ -7325,7 +7325,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
+ m_SortingOrder: 636
m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1}
m_FlipX: 0
@@ -7476,7 +7476,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
+ m_SortingOrder: -682
m_Sprite: {fileID: 21300000, guid: 52dab49f83ccd8f4895a647210165e85, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -7496,7 +7496,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2103777676}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: -1.07, y: 4.82, z: 0}
+ m_LocalPosition: {x: -1.07, y: 7.82, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 865193497}
diff --git a/AlienSurvival/Assets/Test/Scripts/TestDestroySelf.cs b/AlienSurvival/Assets/Test/Scripts/TestDestroySelf.cs
index 1ccd825..e0457cd 100644
--- a/AlienSurvival/Assets/Test/Scripts/TestDestroySelf.cs
+++ b/AlienSurvival/Assets/Test/Scripts/TestDestroySelf.cs
@@ -29,10 +29,12 @@ public class TestDestroySelf : MonoBehaviour
{
time += Time.deltaTime;
- Color c = sr.color;
- c.a = alphaCurve.Evaluate(time / lifeTime);
-
- sr.color = c;
+ if (sr)
+ {
+ Color c = sr.color;
+ c.a = alphaCurve.Evaluate(time / lifeTime);
+ sr.color = c;
+ }
}
}
diff --git a/AlienSurvival/Assets/Test/Scripts/TestFakeHeight.cs b/AlienSurvival/Assets/Test/Scripts/TestFakeHeight.cs
index 6f3923c..e427e20 100644
--- a/AlienSurvival/Assets/Test/Scripts/TestFakeHeight.cs
+++ b/AlienSurvival/Assets/Test/Scripts/TestFakeHeight.cs
@@ -1,7 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
+#if UNITY_EDITOR
+using UnityEditor;
+#endif
+[ExecuteInEditMode]
public class TestFakeHeight : MonoBehaviour
{
[SerializeField] private Transform m_Shadow;
@@ -98,4 +102,20 @@ public class TestFakeHeight : MonoBehaviour
{
Project();
}
+
+#if UNITY_EDITOR
+
+ private void OnDrawGizmos()
+ {
+ // dash line
+ Vector3 start = transform.position;
+ Vector3 end = start - new Vector3(0, m_Height, 0);
+
+ Handles.DrawDottedLine(start, end, 1f);
+ Handles.DrawWireCube(end, new Vector3(0.1f, 0.1f, 0f));
+
+ }
+
+#endif
+
}