diff options
author | chai <chaifix@163.com> | 2022-04-22 19:24:15 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-04-22 19:24:15 +0800 |
commit | ded822e98e8eda49618d17e53407b0df1896e539 (patch) | |
tree | d7f09eafe52f7adb948889e459e900c360dbbdec /AlienSurvival/Assets/Scripts/Editor/TransformInspectorOverride.cs | |
parent | c7de0419a8924ae7333bcaed39e797d7c9fc1e69 (diff) |
* rename AlienSurvival project to SurvivalTest
Diffstat (limited to 'AlienSurvival/Assets/Scripts/Editor/TransformInspectorOverride.cs')
-rw-r--r-- | AlienSurvival/Assets/Scripts/Editor/TransformInspectorOverride.cs | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/AlienSurvival/Assets/Scripts/Editor/TransformInspectorOverride.cs b/AlienSurvival/Assets/Scripts/Editor/TransformInspectorOverride.cs deleted file mode 100644 index 76cb48c..0000000 --- a/AlienSurvival/Assets/Scripts/Editor/TransformInspectorOverride.cs +++ /dev/null @@ -1,68 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEditor; - -[CanEditMultipleObjects, CustomEditor(typeof(Transform), true)] -public class TransformInspectorOverride : InspectorExt -{ - protected override string defaultEditorName => "UnityEditor.TransformInspector, UnityEditor"; - - Tool LastTool = Tool.None; - - public override void OnEnable() - { - base.OnEnable(); - - if(HasTopDownTransform()) - HideDefaultTools(); - } - - public override void OnDisable() - { - base.OnDisable(); - - if(LastTool != Tool.None) - RestoreTools(); - } - - void HideDefaultTools() - { - if(Tools.current != Tool.None) - LastTool = Tools.current; - Tools.current = Tool.None; - } - - void RestoreTools() - { - Tools.current = LastTool; - } - - public override void OnInspectorGUI() - { - if (HasTopDownTransform()) - { - EditorGUILayout.HelpBox("Override by TopDownTransform", MessageType.Warning); - GUI.enabled = false; - HideDefaultTools(); - } - - base.OnInspectorGUI(); - - if (HasTopDownTransform()) - GUI.enabled = true; - } - - bool HasTopDownTransform() - { - Transform transform = target as Transform; - TopDownTransform topdown = transform.GetComponent<TopDownTransform>(); - return topdown != null; - } - - public override void OnSceneGUI() - { - base.OnSceneGUI(); - } - -} |