diff options
author | chai <chaifix@163.com> | 2022-04-22 19:22:09 +0800 |
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committer | chai <chaifix@163.com> | 2022-04-22 19:22:09 +0800 |
commit | c7de0419a8924ae7333bcaed39e797d7c9fc1e69 (patch) | |
tree | 7958bdb136a866dc2fc11d28d94bd10fb0d5b745 /AlienSurvival/Assets/Scripts/Test/TestCannon.cs | |
parent | efa110ed3a787c460f5c5ae734a997860916fca5 (diff) |
* change folder of resources
Diffstat (limited to 'AlienSurvival/Assets/Scripts/Test/TestCannon.cs')
-rw-r--r-- | AlienSurvival/Assets/Scripts/Test/TestCannon.cs | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Scripts/Test/TestCannon.cs b/AlienSurvival/Assets/Scripts/Test/TestCannon.cs new file mode 100644 index 0000000..22b168b --- /dev/null +++ b/AlienSurvival/Assets/Scripts/Test/TestCannon.cs @@ -0,0 +1,44 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TestCannon : MonoBehaviour +{ + public TestBeamBullet bullet; + + public Transform start; + + public float speed = 1; + + SpriteRenderer sprite; + + // Start is called before the first frame update + void Start() + { + sprite = GetComponent<SpriteRenderer>(); + + StartCoroutine(coFire(1f)); + } + + // Update is called once per frame + void Update() + { + + } + + IEnumerator coFire(float interval) + { + while (true) + { + TestBeamBullet b = TestBeamBullet.Instantiate(bullet); + b.gameObject.SetActive(true); + + b.transform.position = start.position; + + b.direction = -transform.right; + + yield return new WaitForSeconds(interval); + } + } + +} |