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authorchai <chaifix@163.com>2022-04-22 19:22:09 +0800
committerchai <chaifix@163.com>2022-04-22 19:22:09 +0800
commitc7de0419a8924ae7333bcaed39e797d7c9fc1e69 (patch)
tree7958bdb136a866dc2fc11d28d94bd10fb0d5b745 /AlienSurvival/Assets/Scripts/Test/TestCannon.cs
parentefa110ed3a787c460f5c5ae734a997860916fca5 (diff)
* change folder of resources
Diffstat (limited to 'AlienSurvival/Assets/Scripts/Test/TestCannon.cs')
-rw-r--r--AlienSurvival/Assets/Scripts/Test/TestCannon.cs44
1 files changed, 44 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Scripts/Test/TestCannon.cs b/AlienSurvival/Assets/Scripts/Test/TestCannon.cs
new file mode 100644
index 0000000..22b168b
--- /dev/null
+++ b/AlienSurvival/Assets/Scripts/Test/TestCannon.cs
@@ -0,0 +1,44 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class TestCannon : MonoBehaviour
+{
+ public TestBeamBullet bullet;
+
+ public Transform start;
+
+ public float speed = 1;
+
+ SpriteRenderer sprite;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ sprite = GetComponent<SpriteRenderer>();
+
+ StartCoroutine(coFire(1f));
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+
+ IEnumerator coFire(float interval)
+ {
+ while (true)
+ {
+ TestBeamBullet b = TestBeamBullet.Instantiate(bullet);
+ b.gameObject.SetActive(true);
+
+ b.transform.position = start.position;
+
+ b.direction = -transform.right;
+
+ yield return new WaitForSeconds(interval);
+ }
+ }
+
+}