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author | chai <chaifix@163.com> | 2022-04-04 22:46:06 +0800 |
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committer | chai <chaifix@163.com> | 2022-04-04 22:46:06 +0800 |
commit | dab7fde2eda6bf2a4498fdd8ab76f27c4ea0a348 (patch) | |
tree | 62eb90699ad042065d40f42c34f1b24fc41a2a83 /AlienSurvival/Assets/Scripts/Test/TestCannon.cs | |
parent | 95e53fb288e821321584f64cc345032fe4612f2d (diff) |
* test
Diffstat (limited to 'AlienSurvival/Assets/Scripts/Test/TestCannon.cs')
-rw-r--r-- | AlienSurvival/Assets/Scripts/Test/TestCannon.cs | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Scripts/Test/TestCannon.cs b/AlienSurvival/Assets/Scripts/Test/TestCannon.cs new file mode 100644 index 0000000..e68186f --- /dev/null +++ b/AlienSurvival/Assets/Scripts/Test/TestCannon.cs @@ -0,0 +1,44 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TestCannon : MonoBehaviour +{ + public TestBeamBullet bullet; + + public Transform start; + + public float speed = 1; + + SpriteRenderer sprite; + + // Start is called before the first frame update + void Start() + { + sprite = GetComponent<SpriteRenderer>(); + + StartCoroutine(coFire()); + } + + // Update is called once per frame + void Update() + { + + } + + IEnumerator coFire() + { + while (true) + { + TestBeamBullet b = TestBeamBullet.Instantiate(bullet); + b.gameObject.SetActive(true); + + b.transform.position = start.position; + + b.direction = -transform.right; + + yield return new WaitForSeconds(0.5f); + } + } + +} |