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authorchai <chaifix@163.com>2022-04-04 22:46:06 +0800
committerchai <chaifix@163.com>2022-04-04 22:46:06 +0800
commitdab7fde2eda6bf2a4498fdd8ab76f27c4ea0a348 (patch)
tree62eb90699ad042065d40f42c34f1b24fc41a2a83 /AlienSurvival/Assets/Scripts/Test/TestCannon.cs
parent95e53fb288e821321584f64cc345032fe4612f2d (diff)
* test
Diffstat (limited to 'AlienSurvival/Assets/Scripts/Test/TestCannon.cs')
-rw-r--r--AlienSurvival/Assets/Scripts/Test/TestCannon.cs44
1 files changed, 44 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Scripts/Test/TestCannon.cs b/AlienSurvival/Assets/Scripts/Test/TestCannon.cs
new file mode 100644
index 0000000..e68186f
--- /dev/null
+++ b/AlienSurvival/Assets/Scripts/Test/TestCannon.cs
@@ -0,0 +1,44 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class TestCannon : MonoBehaviour
+{
+ public TestBeamBullet bullet;
+
+ public Transform start;
+
+ public float speed = 1;
+
+ SpriteRenderer sprite;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ sprite = GetComponent<SpriteRenderer>();
+
+ StartCoroutine(coFire());
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+
+ IEnumerator coFire()
+ {
+ while (true)
+ {
+ TestBeamBullet b = TestBeamBullet.Instantiate(bullet);
+ b.gameObject.SetActive(true);
+
+ b.transform.position = start.position;
+
+ b.direction = -transform.right;
+
+ yield return new WaitForSeconds(0.5f);
+ }
+ }
+
+}