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author | chai <chaifix@163.com> | 2022-04-21 21:13:24 +0800 |
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committer | chai <chaifix@163.com> | 2022-04-21 21:13:24 +0800 |
commit | ea0717eba0b624d47bd60edba7fb7862633f2f5f (patch) | |
tree | 5778924bea8cc8e4d04c5b207b7f9193a40ecdf1 /AlienSurvival/Assets/Scripts/TopDown/Editor | |
parent | ffcb3964166d7729af217dfb24ac14b365bc6d09 (diff) |
*topdown
Diffstat (limited to 'AlienSurvival/Assets/Scripts/TopDown/Editor')
-rw-r--r-- | AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs b/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs index 238a85a..1e4f6e0 100644 --- a/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs +++ b/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs @@ -32,7 +32,7 @@ public class TopDownTransformInspector : Editor //https://answers.unity.com/questions/463207/how-do-you-make-a-custom-handle-respond-to-the-mou.html private void OnSceneGUI() { - Vector3 pos3d = m_TopDownTransform.Get3DPosition(); + Vector3 pos3d = m_TopDownTransform.GetProjectedPosition(); float arrowSize = 2f; |