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authorchai <chaifix@163.com>2022-04-21 21:13:24 +0800
committerchai <chaifix@163.com>2022-04-21 21:13:24 +0800
commitea0717eba0b624d47bd60edba7fb7862633f2f5f (patch)
tree5778924bea8cc8e4d04c5b207b7f9193a40ecdf1 /AlienSurvival/Assets/Scripts/TopDown/Editor
parentffcb3964166d7729af217dfb24ac14b365bc6d09 (diff)
*topdown
Diffstat (limited to 'AlienSurvival/Assets/Scripts/TopDown/Editor')
-rw-r--r--AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs b/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs
index 238a85a..1e4f6e0 100644
--- a/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs
+++ b/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs
@@ -32,7 +32,7 @@ public class TopDownTransformInspector : Editor
//https://answers.unity.com/questions/463207/how-do-you-make-a-custom-handle-respond-to-the-mou.html
private void OnSceneGUI()
{
- Vector3 pos3d = m_TopDownTransform.Get3DPosition();
+ Vector3 pos3d = m_TopDownTransform.GetProjectedPosition();
float arrowSize = 2f;