diff options
author | chai <chaifix@163.com> | 2022-04-20 13:07:50 +0800 |
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committer | chai <chaifix@163.com> | 2022-04-20 13:07:50 +0800 |
commit | f935a0fd494583359a300ee4b37ef3f320dc8645 (patch) | |
tree | b5592f54fe977e45997a7a050440dd68eb23b15c /AlienSurvival/Assets/Scripts | |
parent | 0f563fdc6874ee39713303ba457a05693fb08fa1 (diff) |
* topdown transform inspector
Diffstat (limited to 'AlienSurvival/Assets/Scripts')
3 files changed, 11 insertions, 5 deletions
diff --git a/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs b/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs index b1ceaab..238a85a 100644 --- a/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs +++ b/AlienSurvival/Assets/Scripts/TopDown/Editor/TopDownTransformInspector.cs @@ -37,13 +37,13 @@ public class TopDownTransformInspector : Editor float arrowSize = 2f; Handles.color = Handles.xAxisColor; - m_TopDownTransform.x += EditorHandlesHelper.PositionArrow(pos3d, Vector3.right, 1f, arrowSize).x; + m_TopDownTransform.x += EditorHandlesHelper.PositionArrow(pos3d + new Vector3(0, -m_TopDownTransform.z, 0), Vector3.right, 1f, arrowSize).x; Handles.color = Handles.yAxisColor; - m_TopDownTransform.y -= EditorHandlesHelper.PositionArrow(pos3d, Vector3.up, 1f, arrowSize).y; + m_TopDownTransform.y -= EditorHandlesHelper.PositionArrow(pos3d + new Vector3(0, -m_TopDownTransform.z, 0), Vector3.up, 1f, arrowSize).y; Handles.color = Handles.zAxisColor; - m_TopDownTransform.z -= EditorHandlesHelper.PositionArrow(pos3d + new Vector3(0, -m_TopDownTransform.z - 0.1f, 0), Vector3.up, m_TopDownTransform.z, arrowSize, true).y; + m_TopDownTransform.z -= EditorHandlesHelper.PositionArrow(pos3d /*+ new Vector3(-0.3f, 0, 0)*/, Vector3.up, 1.4f, arrowSize).y; } diff --git a/AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs b/AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs index d7ce933..e0101d4 100644 --- a/AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs +++ b/AlienSurvival/Assets/Scripts/TopDown/TopDownSorting.cs @@ -18,6 +18,11 @@ public class TopDownSorting : MonoBehaviour private void Update() { + Sorting(); + } + + public void Sorting() + { // ¸ù¾ÝyÉèÖÃsortOrder m_SpriteRenderer.sortingOrder = (int)(-m_Coord.y * 100); } diff --git a/AlienSurvival/Assets/Scripts/TopDown/TopDownTransform.cs b/AlienSurvival/Assets/Scripts/TopDown/TopDownTransform.cs index 7e4c261..db52445 100644 --- a/AlienSurvival/Assets/Scripts/TopDown/TopDownTransform.cs +++ b/AlienSurvival/Assets/Scripts/TopDown/TopDownTransform.cs @@ -37,6 +37,7 @@ public class TopDownTransform : MonoBehaviour set { m_LocalPosition = value; + Project(); } } @@ -77,6 +78,7 @@ public class TopDownTransform : MonoBehaviour Project(); } } + public float height { get @@ -85,8 +87,7 @@ public class TopDownTransform : MonoBehaviour } set { - m_LocalPosition.z = value; - Project(); + z = value; } } |