diff options
| author | chai <chaifix@163.com> | 2022-04-11 19:15:08 +0800 |
|---|---|---|
| committer | chai <chaifix@163.com> | 2022-04-11 19:15:08 +0800 |
| commit | f593891db65ac0faf775cd6b393460c6c917cd33 (patch) | |
| tree | ba6fa5de5db66f88699e473997bd07276109e065 /AlienSurvival/Assets/Test/Scripts/TestCannon.cs | |
| parent | 680b483c63b02a45d24d6537c9f6c0cdb8e3365b (diff) | |
*misc
Diffstat (limited to 'AlienSurvival/Assets/Test/Scripts/TestCannon.cs')
| -rw-r--r-- | AlienSurvival/Assets/Test/Scripts/TestCannon.cs | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Test/Scripts/TestCannon.cs b/AlienSurvival/Assets/Test/Scripts/TestCannon.cs new file mode 100644 index 0000000..22b168b --- /dev/null +++ b/AlienSurvival/Assets/Test/Scripts/TestCannon.cs @@ -0,0 +1,44 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TestCannon : MonoBehaviour +{ + public TestBeamBullet bullet; + + public Transform start; + + public float speed = 1; + + SpriteRenderer sprite; + + // Start is called before the first frame update + void Start() + { + sprite = GetComponent<SpriteRenderer>(); + + StartCoroutine(coFire(1f)); + } + + // Update is called once per frame + void Update() + { + + } + + IEnumerator coFire(float interval) + { + while (true) + { + TestBeamBullet b = TestBeamBullet.Instantiate(bullet); + b.gameObject.SetActive(true); + + b.transform.position = start.position; + + b.direction = -transform.right; + + yield return new WaitForSeconds(interval); + } + } + +} |
