diff options
author | chai <chaifix@163.com> | 2022-04-19 22:56:15 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-04-19 22:56:15 +0800 |
commit | ba49cb4da7cae683585cc34b7adba46429c22af9 (patch) | |
tree | ddcc3e3e13da24782ee0094cecd7b8af41217ad7 /AlienSurvival/Assets/Tools/EditorGUIHelper/Editor | |
parent | 2e2bb56ec77c98421f58887e8f004ed73ce13551 (diff) |
+ topdown transform
Diffstat (limited to 'AlienSurvival/Assets/Tools/EditorGUIHelper/Editor')
17 files changed, 787 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs new file mode 100644 index 0000000..e71b082 --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs @@ -0,0 +1,175 @@ +using System; +using System.Reflection; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; + +public static class ToolsHelper +{ + static FieldInfo s_Hidden; + static ToolsHelper() + { + Type type = typeof(Tools); + s_Hidden = type.GetField("s_Hidden", BindingFlags.NonPublic | BindingFlags.Static); + } + + // hide default handles + public static bool Hidden + { + get + { + return ((bool)s_Hidden.GetValue(null)); + } + set + { + s_Hidden.SetValue(null, value); + } + } +} + +public static class EditorGUIHelper +{ + #region methods + delegate void DrawPropertiesExcludingDelegate(SerializedObject obj, params string[] propertyToExclude); + static DrawPropertiesExcludingDelegate DrawPropertiesExcluding; + #endregion + + #region Styles + static GUIStyle s_EditToolButtonStyle; + #endregion + + static EditorGUIHelper() + { + SetupMethods(); + SetupGUIStyles(); + } + + static void SetupMethods() + { + DrawPropertiesExcluding = GetMethod<DrawPropertiesExcludingDelegate>(typeof(Editor), "DrawPropertiesExcluding", BindingFlags.Static | BindingFlags.NonPublic); + } + + static void SetupGUIStyles() + { + s_EditToolButtonStyle = new GUIStyle("Button"); + s_EditToolButtonStyle.padding = new RectOffset(0, 0, 0, 0); + s_EditToolButtonStyle.margin = new RectOffset(0, 0, 0, 0); + } + + private static T GetMethod<T>(Type type, string name) where T : Delegate + { + var method = type.GetMethod(name); + T del = (T)Delegate.CreateDelegate(typeof(T), method); + return del; + } + + private static T GetMethod<T>(Type type, string name, BindingFlags flag) where T : Delegate + { + var method = type.GetMethod(name, flag); + T del = (T)Delegate.CreateDelegate(typeof(T), method); + return del; + } + + // 绘制默认inspector但不显示script + public static bool DrawDefaultInspectorWithoutScriptField(this Editor Inspector) + { + EditorGUI.BeginChangeCheck(); + Inspector.serializedObject.Update(); + SerializedProperty Iterator = Inspector.serializedObject.GetIterator(); + Iterator.NextVisible(true); + while (Iterator.NextVisible(false)) + { + EditorGUILayout.PropertyField(Iterator, true); + } + Inspector.serializedObject.ApplyModifiedProperties(); + return (EditorGUI.EndChangeCheck()); + } + + // 绘制默认inspector,但是不显示field + public static void DrawDefaultInspectorWithoutField(SerializedObject obj, string field) + { + EditorGUI.BeginChangeCheck(); + DrawPropertiesExcluding(obj, field); + if (EditorGUI.EndChangeCheck()) + obj.ApplyModifiedProperties(); + } + + // 控制tools开启的toggle + public static bool DrawToolsToggle(this Editor caller, string label, GUIContent icon, bool toggle) + { + Rect controlRect = EditorGUILayout.GetControlRect(true, 20f, new GUILayoutOption[0]); + Rect position = new Rect(controlRect.xMin + EditorGUIUtility.labelWidth, controlRect.yMin, 33f, 20f); + GUIContent content = new GUIContent(label); + Vector2 vector = GUI.skin.label.CalcSize(content); + Rect position2 = new Rect(controlRect.xMin, controlRect.yMin + (controlRect.height - vector.y) * 0.5f, vector.x, controlRect.height); + int instanceID = caller.GetInstanceID(); + GUI.Label(position2, label); + toggle = GUI.Toggle(position, toggle, icon, s_EditToolButtonStyle); + return toggle; + } + + // 控制tools开启的toggle + public static bool DrawToolsToggle(this Editor caller, string label, bool toggle) + { + Rect controlRect = EditorGUILayout.GetControlRect(true, 20f, new GUILayoutOption[0]); + Rect position = new Rect(controlRect.xMin + EditorGUIUtility.labelWidth, controlRect.yMin, 33f, 20f); + GUIContent content = new GUIContent(label); + Vector2 vector = GUI.skin.label.CalcSize(content); + Rect position2 = new Rect(controlRect.xMin, controlRect.yMin + (controlRect.height - vector.y) * 0.5f, vector.x, controlRect.height); + int instanceID = caller.GetInstanceID(); + GUI.Label(position2, label); + toggle = GUI.Toggle(position, toggle, ""); + return toggle; + } + + // label content + public static void LabelField (string label, string content) + { + Rect controlRect = EditorGUILayout.GetControlRect(true, 20f, new GUILayoutOption[0]); + Vector2 vector = GUI.skin.label.CalcSize(new GUIContent(label)); + EditorGUI.LabelField(new Rect(controlRect.xMin, controlRect.yMin, vector.x, 20f), label); + vector = GUI.skin.label.CalcSize(new GUIContent(content)); + EditorGUI.LabelField(new Rect(controlRect.xMin + EditorGUIUtility.labelWidth, controlRect.yMin, vector.x, 20f), content); + } + + // 靠右的label + public static void LabelFieldRight(string content) + { + Rect controlRect = EditorGUILayout.GetControlRect(true, 20f, new GUILayoutOption[0]); + Vector2 vector = GUI.skin.label.CalcSize(new GUIContent(content)); + EditorGUI.LabelField(new Rect(controlRect.xMin + EditorGUIUtility.labelWidth, controlRect.yMin, vector.x, 20f), content); + } + + public static bool Button(string label, string content, int width) + { + Rect controlRect = EditorGUILayout.GetControlRect(true, 20f, new GUILayoutOption[0]); + Vector2 vector = GUI.skin.label.CalcSize(new GUIContent(label)); + EditorGUI.LabelField(new Rect(controlRect.xMin, controlRect.yMin, vector.x, 20f), label); + return GUI.Button(new Rect(controlRect.xMin + EditorGUIUtility.labelWidth, controlRect.yMin, width, 20f), content); + } + + // label button tip + public static bool Button(string label, string content, int width, string tip) + { + Rect controlRect = EditorGUILayout.GetControlRect(true, 20f, new GUILayoutOption[0]); + Vector2 vector = GUI.skin.label.CalcSize(new GUIContent(label)); + EditorGUI.LabelField(new Rect(controlRect.xMin, controlRect.yMin, vector.x, 20f), label); + bool clicked = GUI.Button(new Rect(controlRect.xMin + EditorGUIUtility.labelWidth, controlRect.yMin, width, 20f), content); + EditorGUI.LabelField(new Rect(controlRect.xMin + EditorGUIUtility.labelWidth + width + 5, controlRect.yMin, vector.x, 20f), tip); + return clicked; + } + + // 按钮是图形而不是对勾的toggle + public static bool ToggleButton(string label, bool value, GUIContent button) + { + Rect controlRect = EditorGUILayout.GetControlRect(true, 20f, new GUILayoutOption[0]); + Rect position = new Rect(controlRect.xMin + EditorGUIUtility.labelWidth, controlRect.yMin, 33f, 20f); + GUIContent content = new GUIContent(label); + Vector2 vector = GUI.skin.label.CalcSize(content); + Rect position2 = new Rect(controlRect.xMin, controlRect.yMin + (controlRect.height - vector.y) * 0.5f, vector.x, controlRect.height); + GUI.Label(position2, label); + value = GUI.Toggle(position, value, button, s_EditToolButtonStyle); + return value; + } +}
\ No newline at end of file diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs.meta b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs.meta new file mode 100644 index 0000000..5b4bd6b --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelper.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4d503328ed0e74c4993f51b243402640 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelperSetUp.cs b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelperSetUp.cs new file mode 100644 index 0000000..59dfc01 --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelperSetUp.cs @@ -0,0 +1,9 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public static class EditorGUIHelperSetUp +{ + public static string root = "Assets/Tools/EditorGUIHelper/"; + +}
\ No newline at end of file diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelperSetUp.cs.meta b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelperSetUp.cs.meta new file mode 100644 index 0000000..b3dae74 --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGUIHelperSetUp.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 334ea7a2b183f99489eff2b84c8231e6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGizmosHelper.cs b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGizmosHelper.cs new file mode 100644 index 0000000..53f9323 --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGizmosHelper.cs @@ -0,0 +1,14 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; + +// Gizmos չ +public static class EditorGizmosHelper +{ + public static void DrawCube() + { + + } + +}
\ No newline at end of file diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGizmosHelper.cs.meta b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGizmosHelper.cs.meta new file mode 100644 index 0000000..f7411dd --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorGizmosHelper.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d8d8c8aa0672d844e9051ebc8c776b5c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs new file mode 100644 index 0000000..0585894 --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs @@ -0,0 +1,167 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; + +// https://docs.unity3d.com/ScriptReference/Handles.html + +// Scene视图中的自定义handles +public static class EditorHandlesHelper +{ + static int s_ValueScaleHandleHash; + + // limit value 数据 + static float s_StartScale; + static float s_ValueDrag; + static float s_ScaleDrawLength; + + // style + static GUIStyle s_StyleBlackLabel; + static GUIStyle s_StyleWhiteLabel; + static Dictionary<int/*color*/, GUIStyle> s_StyleLabels; + + static EditorHandlesHelper() + { + s_ValueScaleHandleHash = "ValueScaleHandleHash".GetHashCode(); + + SetupStyles(); + } + + static void SetupStyles() + { + s_StyleBlackLabel = new GUIStyle(); + s_StyleBlackLabel.normal.textColor = Color.black; + s_StyleWhiteLabel = new GUIStyle(); + s_StyleWhiteLabel.normal.textColor = Color.white; + s_StyleLabels = new Dictionary<int, GUIStyle>(); + } + + #region 单一handle + + // 箭头 + public static void Arrow(Vector3 position, Vector3 direction, float length = 1f, float arrowSize = 0.1f, bool dotted = false) + { + direction = direction.normalized; + if(!dotted) + Handles.DrawLine(position, position + direction * length); + else + Handles.DrawDottedLine(position, position + direction * length,1f); + Handles.ConeHandleCap(0, position + direction * length, Quaternion.LookRotation(direction, Vector3.up), arrowSize, EventType.Repaint); + } + + // 控制数值的箭头 + public static float ScaleValue(float value, Vector3 position, Vector3 direction, float length, Handles.CapFunction capFunc, Quaternion capRot, float size, float snap = 0) + { + Handles.DrawLine(position, position + direction * length); + value = ScaleValue(value, position + direction, capRot, size, capFunc, snap); + return value; + } + + // 控制数值的handle + public static float ScaleValue(float value, Vector3 position, Quaternion rotation, float size, Handles.CapFunction capFunc, float snap) + { + int controlID = GUIUtility.GetControlID(s_ValueScaleHandleHash, FocusType.Keyboard); + int id = controlID; + Event current = Event.current; + switch (current.GetTypeForControl(id)) + { + case EventType.MouseDown: + if ((HandleUtility.nearestControl == id && current.button == 0) || (GUIUtility.keyboardControl == id && current.button == 2)) + { + GUIUtility.keyboardControl = id; + GUIUtility.hotControl = id; + s_StartScale = value; + s_ValueDrag = 0f; + current.Use(); + EditorGUIUtility.SetWantsMouseJumping(1); + } + break; + case EventType.MouseUp: + if (GUIUtility.hotControl == id && (current.button == 0 || current.button == 2)) + { + GUIUtility.hotControl = 0; + s_ScaleDrawLength = 1f; + current.Use(); + EditorGUIUtility.SetWantsMouseJumping(0); + } + break; + case EventType.MouseDrag: + if (GUIUtility.hotControl == id) + { + s_ValueDrag += HandleUtility.niceMouseDelta * 0.01f; + value = (Handles.SnapValue(s_ValueDrag, snap) + 1f) * s_StartScale; + s_ScaleDrawLength = value / s_StartScale; + GUI.changed = true; + current.Use(); + } + break; + case EventType.KeyDown: + if (GUIUtility.hotControl == id && current.keyCode == KeyCode.Escape) + { + value = s_StartScale; + s_ScaleDrawLength = 1f; + GUIUtility.hotControl = 0; + GUI.changed = true; + current.Use(); + } + break; + case EventType.Repaint: + { + Color color = Color.white; + if (id == GUIUtility.keyboardControl) + { + color = Handles.color; + Handles.color = Handles.selectedColor; + } + capFunc(id, position, rotation, size * 0.15f, EventType.Repaint); + if (id == GUIUtility.keyboardControl) + { + Handles.color = color; + } + break; + } + case EventType.Layout: + HandleUtility.AddControl(id, HandleUtility.DistanceToCircle(position, size * 0.15f)); + break; + } + return value; + } + + // 带背景的label + public static void Label(Vector3 position, string label, Color textColor) + { + GUIStyle textStyle = TryGetLabelStyleOrCreate(textColor); + Handles.Label(position, label, textStyle); + } + + public static void WireCube(Vector3 position, Vector3 size, Color col) + { + Color c = Handles.color; + Handles.color = col; + Handles.DrawWireCube(position, size); + Handles.color = c; + } + + #endregion + + #region 复合handle + + #endregion + + #region 内部方法 + + static GUIStyle TryGetLabelStyleOrCreate(Color color) + { + GUIStyle style; + if (!s_StyleLabels.TryGetValue(color.GetHashCode(), out style)) + { + style = new GUIStyle(); + style.normal.textColor = color; + s_StyleLabels.Add(color.GetHashCode(), style); + } + return style; + } + + #endregion + +} diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs.meta b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs.meta new file mode 100644 index 0000000..5980e0b --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/EditorHandlesHelper.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f833debbd4598444b9fee62250e36306 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends.meta b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends.meta new file mode 100644 index 0000000..02796be --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d44acfdfc914b8a46858adb3b8a43a7d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs new file mode 100644 index 0000000..efb2cec --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs @@ -0,0 +1,64 @@ +using System; +using System.Reflection; +using UnityEngine; +using UnityEditor; + +public abstract class InspectorExt : Editor +{ + protected Editor defaultEditor; + + protected abstract string defaultEditorName { get; } + + bool s_MoreInfo = true; + static readonly GUIContent more = EditorGUIUtility.TrTextContent("More Information", null, (Texture2D)null); + + public virtual void OnEnable() + { + defaultEditor = Editor.CreateEditor(targets, Type.GetType(defaultEditorName)); + if(defaultEditor == null) + Debug.LogError("No such editor class \""+ defaultEditorName + "\""); + TryInvokeDefaultMethod("OnEnable"); + } + + public virtual void OnDisable() + { + //When OnDisable is called, the default editor we created should be destroyed to avoid memory leakage. + //Also, make sure to call any required methods like OnDisable + TryInvokeDefaultMethod("OnDisable"); + DestroyImmediate(defaultEditor); + + s_MoreInfo = true; + } + + public override void OnInspectorGUI() + { + if (defaultEditor) + defaultEditor.OnInspectorGUI(); + } + + public virtual void OnSceneGUI () + { + TryInvokeDefaultMethod("OnSceneGUI"); + } + + protected bool BeginMore() + { + s_MoreInfo = EditorGUILayout.BeginFoldoutHeaderGroup(s_MoreInfo, more, null, null, null); + return s_MoreInfo; + } + + protected void EndMore() + { + EditorGUILayout.EndFoldoutHeaderGroup(); + } + + protected void TryInvokeDefaultMethod(string method, BindingFlags flag = BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public) + { + MethodInfo disableMethod = defaultEditor.GetType().GetMethod(method, flag); + if (disableMethod != null) + { + disableMethod.Invoke(defaultEditor, null); + } + } + +}
\ No newline at end of file diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs.meta b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs.meta new file mode 100644 index 0000000..33a6747 --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/InspectorExt.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0ac8e9c82eb57e5489438cd41fa88ba5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs new file mode 100644 index 0000000..650f3ee --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs @@ -0,0 +1,80 @@ +using System; +using System.Reflection; +using UnityEngine; +using UnityEditor; + +// չmeshrender editorʾ +// sortingLayer +// sortingOrder +// bounds +[CustomEditor(typeof(MeshRenderer), true)] +[CanEditMultipleObjects] +public class MeshRendererInspector : InspectorExt +{ + MeshRenderer renderer; + + bool s_ShowBounds = false; + + string s_BoundsIconPath = EditorGUIHelperSetUp.root + "Icons/bounds.png"; + GUIContent s_BoundsIcon; + + protected override string defaultEditorName => "UnityEditor.MeshRendererEditor, UnityEditor"; + + public override void OnEnable() + { + base.OnEnable(); + renderer = target as MeshRenderer; + Setup(); + } + + public override void OnDisable() + { + base.OnDisable(); + Setup(); + } + + void Setup() + { + s_ShowBounds = false; + if(s_BoundsIcon == null) + s_BoundsIcon = EditorGUIUtility.IconContent(s_BoundsIconPath); + } + + public sealed override void OnInspectorGUI() + { + base.OnInspectorGUI(); + + if (BeginMore()) + { + string sortingLayer = renderer.sortingLayerName; + string[] layers = new string[SortingLayer.layers.Length]; + int index = 0; + for (int i = 0; i < layers.Length; ++i) + { + layers[i] = SortingLayer.layers[i].name; + if (sortingLayer == layers[i]) + index = i; + } + index = EditorGUILayout.Popup("Sorting Layer", index, layers); + renderer.sortingLayerName = layers[index]; + renderer.sortingOrder = EditorGUILayout.IntField("Sorting Order", renderer.sortingOrder); + s_ShowBounds = EditorGUIHelper.ToggleButton("Show Bounds", s_ShowBounds, s_BoundsIcon); + } + EndMore(); + } + + public override void OnSceneGUI () + { + base.OnSceneGUI(); + if (s_ShowBounds) + { + Vector3 center = renderer.bounds.center; + float radius = renderer.bounds.extents.magnitude; + Handles.color = Color.white; + EditorHandlesHelper.WireCube(center, renderer.bounds.size, Color.blue); + Handles.color = Color.white; + EditorHandlesHelper.Label(center, "bounds:" + renderer.bounds.size,Color.blue); + } + } + +}
\ No newline at end of file diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs.meta b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs.meta new file mode 100644 index 0000000..764508e --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/MeshRendererInspector.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4a54e71946e679847a74bc44ae85768f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs new file mode 100644 index 0000000..81a0e72 --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs @@ -0,0 +1,132 @@ +using System; +using System.Reflection; +using UnityEngine; +using UnityEditor; + +// sortingLayer +// sortingOrder +// bounds +// bonecount +[CustomEditor(typeof(SkinnedMeshRenderer), true)] +[CanEditMultipleObjects] +public class SkinnedMeshRendererInspector : InspectorExt +{ + protected override string defaultEditorName => "UnityEditor.SkinnedMeshRendererEditor, UnityEditor"; + + SkinnedMeshRenderer renderer; + + string s_BoundsIconPath = EditorGUIHelperSetUp.root + "Icons/bounds.png"; + GUIContent s_BoundsIcon; + + bool s_ShowBounds = false; + + public override void OnEnable() + { + base.OnEnable(); + renderer = target as SkinnedMeshRenderer; + if (s_BoundsIcon == null) + s_BoundsIcon = EditorGUIUtility.IconContent(s_BoundsIconPath); + s_ShowBounds = false; + } + + public override void OnDisable() + { + base.OnDisable(); + s_ShowBounds = false; + } + + public override void OnInspectorGUI() + { + base.OnInspectorGUI(); + + if (renderer == null) + return; + + if(BeginMore()) + { + string sortingLayer = renderer.sortingLayerName; + string[] layers = new string[SortingLayer.layers.Length]; + int index = 0; + for (int i = 0; i < layers.Length; ++i) + { + layers[i] = SortingLayer.layers[i].name; + if (sortingLayer == layers[i]) + index = i; + } + index = EditorGUILayout.Popup("Sorting Layer", index, layers); + renderer.sortingLayerName = layers[index]; + renderer.sortingOrder = EditorGUILayout.IntField("Sorting Order", renderer.sortingOrder); + s_ShowBounds = EditorGUIHelper.ToggleButton("Show Bounds", s_ShowBounds, s_BoundsIcon); + Transform bone0 = renderer.bones != null && renderer.bones.Length > 0 ? renderer.bones[0] : null; + GUI.enabled = false; + EditorGUILayout.ObjectField("Bones[0]", bone0, typeof(Transform), true); + GUI.enabled = true; + //EditorGUIHelper.LabelField("Bone Count", GetBoneCount(bone0).ToString()); + EditorGUIHelper.LabelField("Bones Length", renderer.bones.Length.ToString()); + + // Mesh info + Mesh mesh = renderer.sharedMesh; + if(mesh) + { + EditorGUIHelper.LabelField("Mesh Info", "Vertex Count (VBO): " + mesh.vertexCount); + EditorGUIHelper.LabelFieldRight("Topology Count (IBO): " + mesh.triangles.Length); + EditorGUIHelper.LabelFieldRight("Possible Triangles Count: " + mesh.triangles.Length / 3); + EditorGUIHelper.LabelFieldRight("SubMesh Count: " + mesh.subMeshCount); + EditorGUIHelper.LabelFieldRight("Attributes: " + GetAttributesEnabled()); + } + } + EndMore(); + } + + + private int GetBoneCount(Transform root) + { + if (root == null) + return 0; + int childCount = root.childCount; + for (int i = 0; i < root.childCount; ++i) + { + childCount += GetBoneCount(root.GetChild(i)); + } + return childCount; + } + + public override void OnSceneGUI() + { + base.OnSceneGUI(); + if (s_ShowBounds) + { + Vector3 center = renderer.bounds.center; + float radius = renderer.bounds.extents.magnitude; + Handles.color = Color.white; + EditorHandlesHelper.WireCube(center, renderer.bounds.size, Color.blue); + Handles.color = Color.white; + EditorHandlesHelper.Label(center, "bounds:" + renderer.bounds.size, Color.blue); + } + } + + private string GetAttributesEnabled() + { + if (renderer == null) + return ""; + string attr = ""; + Mesh mesh = renderer.sharedMesh; + if (mesh.vertices.Length > 0) attr += "[position] "; + if (mesh.normals.Length > 0) attr += "[normal] "; + if (mesh.tangents.Length > 0) attr += "[tangent] "; + if (mesh.colors.Length > 0) attr += "[color] "; + if (mesh.uv.Length > 0) attr += "[uv1] "; + if (mesh.uv2.Length > 0) attr += "[uv2] "; + if (mesh.uv3.Length > 0) attr += "[uv3] "; + if (mesh.uv4.Length > 0) attr += "[uv4] "; +#if UNITY_2019 || UNITY_2020 || UNITY_2021 + if (mesh.uv5.Length > 0) attr += "[uv5] "; + if (mesh.uv6.Length > 0) attr += "[uv6] "; + if (mesh.uv7.Length > 0) attr += "[uv7] "; + if (mesh.uv8.Length > 0) attr += "[uv8] "; +#endif + if (mesh.boneWeights.Length > 0) attr += "[boneWeights] "; + return attr; + } + +} diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs.meta b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs.meta new file mode 100644 index 0000000..5d0e921 --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/SkinnedMeshRendererInspector.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e27c6d4aff57a454292d44ec5fab325f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs new file mode 100644 index 0000000..a474ecf --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs @@ -0,0 +1,50 @@ +//https://forum.unity.com/threads/extending-instead-of-replacing-built-in-inspectors.407612/ +using System; +using System.Reflection; +using UnityEngine; +using UnityEditor; + +[CustomEditor(typeof(Transform), true)] +[CanEditMultipleObjects] +public class TransformInspector : InspectorExt +{ + Transform transform; + + bool s_ShowInformation = false; + + protected override string defaultEditorName => "UnityEditor.TransformInspector, UnityEditor"; + + public override void OnEnable() + { + base.OnEnable(); + transform = target as Transform; + s_ShowInformation = false; + } + + public override void OnDisable() + { + base.OnDisable(); + s_ShowInformation = false; + } + + public override void OnInspectorGUI() + { + EditorGUILayout.LabelField("Local Space", EditorStyles.boldLabel); + defaultEditor.OnInspectorGUI(); + + if(BeginMore()) + { + // + EditorGUILayout.LabelField("World Space", EditorStyles.boldLabel); + + GUI.enabled = false; + + EditorGUILayout.Vector3Field("Position", transform.position); + EditorGUILayout.Vector3Field("Rotation", transform.rotation.ToEuler() * Mathf.Rad2Deg); + EditorGUILayout.Vector3Field("Scale", transform.lossyScale); + + GUI.enabled = true; + } + EndMore(); + } +}
\ No newline at end of file diff --git a/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs.meta b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs.meta new file mode 100644 index 0000000..bd8715e --- /dev/null +++ b/AlienSurvival/Assets/Tools/EditorGUIHelper/Editor/InspectorExtends/TransformInspector.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 96be6f39599da8249ac5d7ab713e15ce +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |