summaryrefslogtreecommitdiff
path: root/SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2022-04-25 09:58:56 +0800
committerchai <chaifix@163.com>2022-04-25 09:58:56 +0800
commit71ae3d755a03a706d93291ca57c6de8e6f0d5926 (patch)
treeea8e38b0fe6bd860fae5458b4a4ed12b3984920f /SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs
parent0eff98708ab049559d7891f1aa24e365000caae1 (diff)
* rename equip to weapon
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs18
1 files changed, 0 insertions, 18 deletions
diff --git a/SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs b/SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs
deleted file mode 100644
index 4db08ee..0000000
--- a/SurvivalTest/Assets/Scripts/Equips/LightSaber/LightSaber.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class LightSaber : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}