diff options
author | chai <chaifix@163.com> | 2022-04-23 13:24:05 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-04-23 13:24:05 +0800 |
commit | bdb737230b30e8fb9be63d95b792e8c8ba531ea0 (patch) | |
tree | 9e1fe83c65af581d6b3411bcf1b00af4bde8990a /SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs | |
parent | 747a355b8a7d273264ce1d8f1848633f8fa52c47 (diff) |
* ui staff
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs')
-rw-r--r-- | SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs b/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs index eb870b0..5301d85 100644 --- a/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs +++ b/SurvivalTest/Assets/Scripts/Items/Item_B2Phone.cs @@ -7,10 +7,18 @@ using UnityEngine; /// </summary> public class Item_B2Phone : ItemBase { + public override string name => "B2؛نص¨»ْ"; + + public override string iconPath => "art/ui/skillicon/plane"; + + string prefabPath = "prefabs/weapon/b2"; public override void OnUse(GameObject owner) { + TestB2 b2 = UnityEngine.Object.Instantiate(ResourceManager.Instance.Load<TestB2>(prefabPath)); + Vector3 pos3D = owner.GetComponent<TopDownTransform>().GetProjectedPosition(); + b2.Set(pos3D + new Vector3(-15, 0, 0), pos3D + new Vector3(15, 0, 0), 20f, 3f); } }
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