diff options
author | chai <chaifix@163.com> | 2022-04-25 10:09:11 +0800 |
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committer | chai <chaifix@163.com> | 2022-04-25 10:09:11 +0800 |
commit | 8131033510c711248de1904649cfa1dbe4bbe69f (patch) | |
tree | 80e0db1f24c6d624ac412f240f54cc18e626c3d0 /SurvivalTest/Assets/Scripts/Props/Prop_NuclearBomb.cs | |
parent | 71ae3d755a03a706d93291ca57c6de8e6f0d5926 (diff) |
*rename item to prop
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Props/Prop_NuclearBomb.cs')
-rw-r--r-- | SurvivalTest/Assets/Scripts/Props/Prop_NuclearBomb.cs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Props/Prop_NuclearBomb.cs b/SurvivalTest/Assets/Scripts/Props/Prop_NuclearBomb.cs new file mode 100644 index 0000000..576e24e --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Props/Prop_NuclearBomb.cs @@ -0,0 +1,14 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Prop_NuclearBomb : PropBase +{ + public override string name => "ΊΛ΅―ΓάΒλΟδ"; + + public override string iconPath => "art/ui/propicon/nuclear_bomb"; + + public override void OnUse(GameObject owner) + { + } +}
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