diff options
| author | chai <chaifix@163.com> | 2022-04-22 19:24:15 +0800 |
|---|---|---|
| committer | chai <chaifix@163.com> | 2022-04-22 19:24:15 +0800 |
| commit | ded822e98e8eda49618d17e53407b0df1896e539 (patch) | |
| tree | d7f09eafe52f7adb948889e459e900c360dbbdec /SurvivalTest/Assets/Scripts/Test/TestCannon.cs | |
| parent | c7de0419a8924ae7333bcaed39e797d7c9fc1e69 (diff) | |
* rename AlienSurvival project to SurvivalTest
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Test/TestCannon.cs')
| -rw-r--r-- | SurvivalTest/Assets/Scripts/Test/TestCannon.cs | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Test/TestCannon.cs b/SurvivalTest/Assets/Scripts/Test/TestCannon.cs new file mode 100644 index 0000000..22b168b --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Test/TestCannon.cs @@ -0,0 +1,44 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TestCannon : MonoBehaviour +{ + public TestBeamBullet bullet; + + public Transform start; + + public float speed = 1; + + SpriteRenderer sprite; + + // Start is called before the first frame update + void Start() + { + sprite = GetComponent<SpriteRenderer>(); + + StartCoroutine(coFire(1f)); + } + + // Update is called once per frame + void Update() + { + + } + + IEnumerator coFire(float interval) + { + while (true) + { + TestBeamBullet b = TestBeamBullet.Instantiate(bullet); + b.gameObject.SetActive(true); + + b.transform.position = start.position; + + b.direction = -transform.right; + + yield return new WaitForSeconds(interval); + } + } + +} |
