diff options
author | chai <chaifix@163.com> | 2022-04-25 10:09:11 +0800 |
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committer | chai <chaifix@163.com> | 2022-04-25 10:09:11 +0800 |
commit | 8131033510c711248de1904649cfa1dbe4bbe69f (patch) | |
tree | 80e0db1f24c6d624ac412f240f54cc18e626c3d0 /SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/ItemWidget.cs | |
parent | 71ae3d755a03a706d93291ca57c6de8e6f0d5926 (diff) |
*rename item to prop
Diffstat (limited to 'SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/ItemWidget.cs')
-rw-r--r-- | SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/ItemWidget.cs | 123 |
1 files changed, 0 insertions, 123 deletions
diff --git a/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/ItemWidget.cs b/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/ItemWidget.cs deleted file mode 100644 index 3227bd8..0000000 --- a/SurvivalTest/Assets/Scripts/UI/Panel/PanelItemBar/ItemWidget.cs +++ /dev/null @@ -1,123 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.UI; - -public struct ItemWidgetParam -{ - // Ö÷¶¯µã»÷ - public System.Action<ItemWidget> onSelected; - public ItemBase item; -} - -public class ItemWidget : UIGridItemBase -{ - public Image Image_Icon; - public Image Image_SelectBg; - - public Image Image_Use; - - private System.Action<ItemWidget> onSelected; - - public ItemBase item { get { return m_Item; } } - private ItemBase m_Item; - - private Coroutine m_CoUse; - - private int m_PendingUse = 0; - - public void SetSelectBg(bool selected) - { - Image_SelectBg.gameObject.SetActive(selected); - } - - public override void Set(object param) - { - ItemWidgetParam info = (ItemWidgetParam)param; - onSelected = info.onSelected; - m_Item = info.item; - - Image_Icon.sprite = ResourceManager.Instance.Load<Sprite>(info.item.iconPath); - - SetSelectBg(false); - - Image_Use.gameObject.SetActive(false); - } - - public void OnSelectCallback() - { - SetSelectBg(true); - } - - public void OnDeselectCallback() - { - SetSelectBg(false); - } - - public void OnUseCallback() - { - m_PendingUse++; - PlayUseAnimation(); - } - - private void PlayUseAnimation() - { - if (m_CoUse != null) - return; - Image_Use.gameObject.SetActive(true); - m_CoUse = StartCoroutine(CoUseAnimation()); - } - - IEnumerator CoUseAnimation() - { - float speed = 7f; - - while(m_PendingUse > 0) - { - Image_Use.fillOrigin = (int)Image.OriginVertical.Bottom; - float t = 0; - while (true) - { - t += speed * Time.deltaTime; - - if (t > 1) - break; - - Image_Use.fillAmount = Mathf.Lerp(0, 1, t); - - yield return null; - } - - Image_Use.fillOrigin = (int)Image.OriginVertical.Top; - t = 0; - while (true) - { - t += speed * Time.deltaTime; - - if (t > 1) - break; - - Image_Use.fillAmount = Mathf.Lerp(1, 0, t); - - yield return null; - } - m_PendingUse--; - } - - Image_Use.gameObject.SetActive(false); - - m_CoUse = null; - - yield break; - } - - private void StopUseAnimation() - { - if (m_CoUse != null) - { - StopCoroutine(m_CoUse); - } - Image_Use.gameObject.SetActive(false); - } - -} |