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authorchai <chaifix@163.com>2022-04-23 13:24:05 +0800
committerchai <chaifix@163.com>2022-04-23 13:24:05 +0800
commitbdb737230b30e8fb9be63d95b792e8c8ba531ea0 (patch)
tree9e1fe83c65af581d6b3411bcf1b00af4bde8990a /SurvivalTest/Assets/Scripts/UI/Widget/UIButton.cs
parent747a355b8a7d273264ce1d8f1848633f8fa52c47 (diff)
* ui staff
Diffstat (limited to 'SurvivalTest/Assets/Scripts/UI/Widget/UIButton.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Widget/UIButton.cs18
1 files changed, 0 insertions, 18 deletions
diff --git a/SurvivalTest/Assets/Scripts/UI/Widget/UIButton.cs b/SurvivalTest/Assets/Scripts/UI/Widget/UIButton.cs
deleted file mode 100644
index 616b69d..0000000
--- a/SurvivalTest/Assets/Scripts/UI/Widget/UIButton.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class UIButton : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}