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authorchai <chaifix@163.com>2022-04-23 13:24:05 +0800
committerchai <chaifix@163.com>2022-04-23 13:24:05 +0800
commitbdb737230b30e8fb9be63d95b792e8c8ba531ea0 (patch)
tree9e1fe83c65af581d6b3411bcf1b00af4bde8990a /SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs
parent747a355b8a7d273264ce1d8f1848633f8fa52c47 (diff)
* ui staff
Diffstat (limited to 'SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs b/SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs
new file mode 100644
index 0000000..a4e480a
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs
@@ -0,0 +1,22 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+/// <summary>
+/// ¼̣̉×Grid
+/// </summary>
+public class UISimpleGrid : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}