diff options
author | chai <chaifix@163.com> | 2022-04-28 13:58:20 +0800 |
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committer | chai <chaifix@163.com> | 2022-04-28 13:58:20 +0800 |
commit | 88a6b32e792910e11451da18eb5fb8c103235842 (patch) | |
tree | e64c5feaf46b7d06ae096e3719515c0cafc74dc5 /SurvivalTest/Assets/Scripts/UI | |
parent | 072f02678d2c5d0d79f49e923b111c4a28da3f69 (diff) |
+misc
Diffstat (limited to 'SurvivalTest/Assets/Scripts/UI')
-rw-r--r-- | SurvivalTest/Assets/Scripts/UI/Panel/PanelWeaponBar/UIWeaponWidget.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/SurvivalTest/Assets/Scripts/UI/Panel/PanelWeaponBar/UIWeaponWidget.cs b/SurvivalTest/Assets/Scripts/UI/Panel/PanelWeaponBar/UIWeaponWidget.cs index 11a18be..d2740e6 100644 --- a/SurvivalTest/Assets/Scripts/UI/Panel/PanelWeaponBar/UIWeaponWidget.cs +++ b/SurvivalTest/Assets/Scripts/UI/Panel/PanelWeaponBar/UIWeaponWidget.cs @@ -26,11 +26,9 @@ public class UIWeaponWidget : UIGridPropBase Image_CD.gameObject.SetActive(weapon.autoMode == WeaponBase.AutoMode.Interval); - //int n = Random.Range(1, 20); - //Text_Count.gameObject.SetActive(n > 1); - //Text_Count.text = n.ToString(); - - Text_Count.gameObject.SetActive(false); + int n = weapon.count; + Text_Count.gameObject.SetActive(n > 1); + Text_Count.text = n.ToString(); } private void Update() |