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authorchai <chaifix@163.com>2022-04-23 15:59:11 +0800
committerchai <chaifix@163.com>2022-04-23 15:59:11 +0800
commit33858a90ec0bc47f0c3d4fc843f9f45a749175e3 (patch)
tree56d59f053a4b7612b4de7f5d96a47830b5c7a14e /SurvivalTest/Assets/Scripts/Unit/Crew/CrewScript.cs
parentbdb737230b30e8fb9be63d95b792e8c8ba531ea0 (diff)
*equip
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Unit/Crew/CrewScript.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/Unit/Crew/CrewScript.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Unit/Crew/CrewScript.cs b/SurvivalTest/Assets/Scripts/Unit/Crew/CrewScript.cs
index 6532317..4993cd7 100644
--- a/SurvivalTest/Assets/Scripts/Unit/Crew/CrewScript.cs
+++ b/SurvivalTest/Assets/Scripts/Unit/Crew/CrewScript.cs
@@ -5,4 +5,10 @@ using UnityEngine;
public class CrewScript : MonoBehaviour
{
+ // 朝向
+ public virtual Vector2 aimDirection { get; }
+
+ // 榴弹发射口(如果有的话)
+ public virtual Transform launchPoint { get; }
+
}