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authorchai <chaifix@163.com>2022-04-25 09:58:56 +0800
committerchai <chaifix@163.com>2022-04-25 09:58:56 +0800
commit71ae3d755a03a706d93291ca57c6de8e6f0d5926 (patch)
treeea8e38b0fe6bd860fae5458b4a4ed12b3984920f /SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs
parent0eff98708ab049559d7891f1aa24e365000caae1 (diff)
* rename equip to weapon
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs')
-rw-r--r--SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs b/SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs
new file mode 100644
index 0000000..0ffb5eb
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/Weapons/RailGun/RailGun.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class RailGun : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}