summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab205
-rw-r--r--AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab.meta7
-rw-r--r--AlienSurvival/Assets/Test/Prefabs/launch.prefab142
-rw-r--r--AlienSurvival/Assets/Test/Prefabs/launch.prefab.meta7
-rw-r--r--AlienSurvival/Assets/Test/Res/effects/Animations/explosion2.anim2
-rw-r--r--AlienSurvival/Assets/Test/Res/effects/Animations/explosion2_0.controller2
-rw-r--r--AlienSurvival/Assets/Test/Res/sprites/props/bucket.pngbin0 -> 2757 bytes
-rw-r--r--AlienSurvival/Assets/Test/Res/sprites/props/bucket.png.meta108
-rw-r--r--AlienSurvival/Assets/Test/Res/sprites/props/bucket2.pngbin0 -> 1459 bytes
-rw-r--r--AlienSurvival/Assets/Test/Res/sprites/props/bucket2.png.meta108
-rw-r--r--AlienSurvival/Assets/Test/Res/sprites/props/bucket_pieces.pngbin0 -> 3409 bytes
-rw-r--r--AlienSurvival/Assets/Test/Res/sprites/props/bucket_pieces.png.meta321
-rw-r--r--AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity11940
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestBrokenPiece.cs107
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestBrokenPiece.cs.meta11
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestBucket.cs35
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestBucket.cs.meta11
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestMathHelper.cs27
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs27
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestPeaceMakerBullet.cs12
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs33
21 files changed, 13012 insertions, 93 deletions
diff --git a/AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab b/AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab
new file mode 100644
index 0000000..bcc50c7
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab
@@ -0,0 +1,205 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &7883860634240310615
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7883860634240310614}
+ - component: {fileID: 7883860634240310612}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7883860634240310614
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7883860634240310615}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4143, z: 1}
+ m_Children: []
+ m_Father: {fileID: 7883860634438912535}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &7883860634240310612
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7883860634240310615}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: -7400182745698257873, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.29803923}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 0.5, y: 0.46875}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &7883860634438912529
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7883860634438912535}
+ - component: {fileID: 7883860634438912528}
+ - component: {fileID: 7883860634438912534}
+ - component: {fileID: 7883860634438912533}
+ m_Layer: 0
+ m_Name: broken_piece
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7883860634438912535
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7883860634438912529}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 14.712371, y: 4.2065034, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 7883860634240310614}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &7883860634438912528
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7883860634438912529}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -420
+ m_Sprite: {fileID: -7400182745698257873, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 0.5, y: 0.46875}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!114 &7883860634438912534
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7883860634438912529}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: c7182d8bf5ade5c47a2a98ae355119f3, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Pieces:
+ - {fileID: -7400182745698257873, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+ - {fileID: 3459480209101255920, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+ - {fileID: -4790679615162200339, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+ - {fileID: -8982224530848406037, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+ - {fileID: -924446437130567126, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+ - {fileID: -2077108827555216913, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+ - {fileID: -4829803082137986155, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+ - {fileID: 459025004267605397, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+ - {fileID: 1664436223079195455, guid: 74cdaebf4351a1644a0aa87577cb1c7a, type: 3}
+--- !u!114 &7883860634438912533
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7883860634438912529}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 7883860634240310614}
+ m_Height: 0
diff --git a/AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab.meta b/AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab.meta
new file mode 100644
index 0000000..a928801
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Prefabs/broken_piece.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: b73ac478c3e69e341918d8f8acd5e4b6
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/AlienSurvival/Assets/Test/Prefabs/launch.prefab b/AlienSurvival/Assets/Test/Prefabs/launch.prefab
new file mode 100644
index 0000000..28c9138
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Prefabs/launch.prefab
@@ -0,0 +1,142 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &6028171587937785479
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6028171587937785476}
+ - component: {fileID: 6028171587937785474}
+ - component: {fileID: 6028171587937785477}
+ - component: {fileID: 1382489075}
+ m_Layer: 0
+ m_Name: launch
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!4 &6028171587937785476
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6028171587937785479}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0.05, y: 1.529, z: 0}
+ m_LocalScale: {x: 0.07, y: 0.02, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &6028171587937785474
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6028171587937785479}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_Sprite: {fileID: -4625965200364843426, guid: df6271647a5b8644891f24540516cd7e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 11.772994, y: 11.75}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!95 &6028171587937785477
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6028171587937785479}
+ m_Enabled: 1
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: 10263276ae26e9f41a834f037c445537, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!114 &1382489075
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6028171587937785479}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 6bde42b3ff5cbc44ca4e036544c3cde9, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ lifeTime: 0.5
+ alphaCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 34
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ - serializedVersion: 3
+ time: 1
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 34
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
diff --git a/AlienSurvival/Assets/Test/Prefabs/launch.prefab.meta b/AlienSurvival/Assets/Test/Prefabs/launch.prefab.meta
new file mode 100644
index 0000000..a2c8834
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Prefabs/launch.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: e318e823156c1c542b393914abb1c0b4
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/AlienSurvival/Assets/Test/Res/effects/Animations/explosion2.anim b/AlienSurvival/Assets/Test/Res/effects/Animations/explosion2.anim
index a7b1f68..3768481 100644
--- a/AlienSurvival/Assets/Test/Res/effects/Animations/explosion2.anim
+++ b/AlienSurvival/Assets/Test/Res/effects/Animations/explosion2.anim
@@ -87,7 +87,7 @@ AnimationClip:
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
- m_LoopTime: 1
+ m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
diff --git a/AlienSurvival/Assets/Test/Res/effects/Animations/explosion2_0.controller b/AlienSurvival/Assets/Test/Res/effects/Animations/explosion2_0.controller
index cfc6023..3ad1787 100644
--- a/AlienSurvival/Assets/Test/Res/effects/Animations/explosion2_0.controller
+++ b/AlienSurvival/Assets/Test/Res/effects/Animations/explosion2_0.controller
@@ -30,7 +30,7 @@ AnimatorState:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: explosion2
- m_Speed: 2
+ m_Speed: 3
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
diff --git a/AlienSurvival/Assets/Test/Res/sprites/props/bucket.png b/AlienSurvival/Assets/Test/Res/sprites/props/bucket.png
new file mode 100644
index 0000000..03856a0
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Res/sprites/props/bucket.png
Binary files differ
diff --git a/AlienSurvival/Assets/Test/Res/sprites/props/bucket.png.meta b/AlienSurvival/Assets/Test/Res/sprites/props/bucket.png.meta
new file mode 100644
index 0000000..6d03c66
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Res/sprites/props/bucket.png.meta
@@ -0,0 +1,108 @@
+fileFormatVersion: 2
+guid: 79a8cc6654335874799aa6349918161e
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 0
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 0
+ aniso: 1
+ mipBias: 0
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
+ nPOTScale: 0
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 1
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 9
+ spritePivot: {x: 0.49246758, y: 0.06624408}
+ spritePixelsToUnits: 32
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 1
+ spriteTessellationDetail: -1
+ textureType: 8
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 3
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 5e97eb03825dee720800000000000000
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/AlienSurvival/Assets/Test/Res/sprites/props/bucket2.png b/AlienSurvival/Assets/Test/Res/sprites/props/bucket2.png
new file mode 100644
index 0000000..32ddb83
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Res/sprites/props/bucket2.png
Binary files differ
diff --git a/AlienSurvival/Assets/Test/Res/sprites/props/bucket2.png.meta b/AlienSurvival/Assets/Test/Res/sprites/props/bucket2.png.meta
new file mode 100644
index 0000000..82449a9
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Res/sprites/props/bucket2.png.meta
@@ -0,0 +1,108 @@
+fileFormatVersion: 2
+guid: 39ba9f812903092488f477235b8b3fa0
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 0
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 0
+ aniso: 1
+ mipBias: 0
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
+ nPOTScale: 0
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 1
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 9
+ spritePivot: {x: 0.489347, y: 0.22905791}
+ spritePixelsToUnits: 32
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 1
+ spriteTessellationDetail: -1
+ textureType: 8
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 3
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 5e97eb03825dee720800000000000000
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/AlienSurvival/Assets/Test/Res/sprites/props/bucket_pieces.png b/AlienSurvival/Assets/Test/Res/sprites/props/bucket_pieces.png
new file mode 100644
index 0000000..e9d5103
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Res/sprites/props/bucket_pieces.png
Binary files differ
diff --git a/AlienSurvival/Assets/Test/Res/sprites/props/bucket_pieces.png.meta b/AlienSurvival/Assets/Test/Res/sprites/props/bucket_pieces.png.meta
new file mode 100644
index 0000000..de96adc
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Res/sprites/props/bucket_pieces.png.meta
@@ -0,0 +1,321 @@
+fileFormatVersion: 2
+guid: 74cdaebf4351a1644a0aa87577cb1c7a
+TextureImporter:
+ internalIDToNameTable:
+ - first:
+ 213: 3459480209101255920
+ second: bucket_pieces_1
+ - first:
+ 213: -4790679615162200339
+ second: bucket_pieces_2
+ - first:
+ 213: -8982224530848406037
+ second: bucket_pieces_3
+ - first:
+ 213: -924446437130567126
+ second: bucket_pieces_4
+ - first:
+ 213: -2077108827555216913
+ second: bucket_pieces_5
+ - first:
+ 213: -4829803082137986155
+ second: bucket_pieces_6
+ - first:
+ 213: 459025004267605397
+ second: bucket_pieces_7
+ - first:
+ 213: 1664436223079195455
+ second: bucket_pieces_8
+ externalObjects: {}
+ serializedVersion: 11
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 0
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 0
+ aniso: 1
+ mipBias: 0
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
+ nPOTScale: 0
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 2
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 32
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 1
+ spriteTessellationDetail: -1
+ textureType: 8
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ platformSettings:
+ - serializedVersion: 3
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ - serializedVersion: 3
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ forceMaximumCompressionQuality_BC6H_BC7: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites:
+ - serializedVersion: 2
+ name: bucket_pieces_0
+ rect:
+ serializedVersion: 2
+ x: 2
+ y: 60
+ width: 16
+ height: 15
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: f243ea920054d4990800000000000000
+ internalID: -7400182745698257873
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: bucket_pieces_1
+ rect:
+ serializedVersion: 2
+ x: 26
+ y: 62
+ width: 16
+ height: 12
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: 0f479facbea820030800000000000000
+ internalID: 3459480209101255920
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: bucket_pieces_2
+ rect:
+ serializedVersion: 2
+ x: 54
+ y: 63
+ width: 16
+ height: 10
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: dee4d89a546148db0800000000000000
+ internalID: -4790679615162200339
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: bucket_pieces_3
+ rect:
+ serializedVersion: 2
+ x: 59
+ y: 34
+ width: 9
+ height: 23
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: be52bf9016ab85380800000000000000
+ internalID: -8982224530848406037
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: bucket_pieces_4
+ rect:
+ serializedVersion: 2
+ x: 34
+ y: 34
+ width: 10
+ height: 23
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: a2205f40dd4bb23f0800000000000000
+ internalID: -924446437130567126
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: bucket_pieces_5
+ rect:
+ serializedVersion: 2
+ x: 2
+ y: 44
+ width: 26
+ height: 14
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: fe14ebdb680ac23e0800000000000000
+ internalID: -2077108827555216913
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: bucket_pieces_6
+ rect:
+ serializedVersion: 2
+ x: 5
+ y: 9
+ width: 8
+ height: 18
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: 59b141aafa719fcb0800000000000000
+ internalID: -4829803082137986155
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: bucket_pieces_7
+ rect:
+ serializedVersion: 2
+ x: 27
+ y: 11
+ width: 24
+ height: 14
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: 59d84623fc8ce5600800000000000000
+ internalID: 459025004267605397
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ - serializedVersion: 2
+ name: bucket_pieces_8
+ rect:
+ serializedVersion: 2
+ x: 59
+ y: 10
+ width: 26
+ height: 13
+ alignment: 0
+ pivot: {x: 0, y: 0}
+ border: {x: 0, y: 0, z: 0, w: 0}
+ outline: []
+ physicsShape: []
+ tessellationDetail: 0
+ bones: []
+ spriteID: f33ade32de3491710800000000000000
+ internalID: 1664436223079195455
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 5e97eb03825dee720800000000000000
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ secondaryTextures: []
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity b/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity
index 79da01e..e2d5c46 100644
--- a/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity
+++ b/AlienSurvival/Assets/Test/Scenes/6_PixelCanvas 1.unity
@@ -123,6 +123,492 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
+--- !u!1 &21703926
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 21703927}
+ - component: {fileID: 21703932}
+ - component: {fileID: 21703931}
+ - component: {fileID: 21703930}
+ - component: {fileID: 21703929}
+ - component: {fileID: 21703928}
+ m_Layer: 0
+ m_Name: bucket (30)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &21703927
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 21703926}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 2.4799995, y: -3.635, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 278299573}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 29
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &21703928
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 21703926}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &21703929
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 21703926}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 278299573}
+ m_Height: 0
+--- !u!61 &21703930
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 21703926}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &21703931
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 21703926}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &21703932
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 21703926}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -82
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &25990583
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 25990584}
+ - component: {fileID: 25990585}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &25990584
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 25990583}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 184434237}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &25990585
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 25990583}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &61158754
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 61158755}
+ - component: {fileID: 61158756}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &61158755
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 61158754}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 135903471}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &61158756
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 61158754}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &76560319
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 76560320}
+ - component: {fileID: 76560325}
+ - component: {fileID: 76560324}
+ - component: {fileID: 76560323}
+ - component: {fileID: 76560322}
+ - component: {fileID: 76560321}
+ m_Layer: 0
+ m_Name: bucket (17)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &76560320
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 76560319}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 1.5699978, y: -0.93700004, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1506896592}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &76560321
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 76560319}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &76560322
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 76560319}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1506896592}
+ m_Height: 0
+--- !u!61 &76560323
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 76560319}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &76560324
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 76560319}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &76560325
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 76560319}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -352
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &80465628
GameObject:
m_ObjectHideFlags: 0
@@ -221,6 +707,975 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
+--- !u!1 &94471840
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 94471841}
+ - component: {fileID: 94471842}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &94471841
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 94471840}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 343195985}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &94471842
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 94471840}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &110910045
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 110910050}
+ - component: {fileID: 110910049}
+ - component: {fileID: 110910048}
+ - component: {fileID: 110910047}
+ - component: {fileID: 110910046}
+ - component: {fileID: 110910051}
+ m_Layer: 0
+ m_Name: bucket (3)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &110910046
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 110910045}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 223962595}
+ m_Height: 0
+--- !u!61 &110910047
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 110910045}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &110910048
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 110910045}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &110910049
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 110910045}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -405
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &110910050
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 110910045}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.29000282, y: -0.40999985, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 223962595}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &110910051
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 110910045}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!1 &122970565
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 122970570}
+ - component: {fileID: 122970569}
+ - component: {fileID: 122970568}
+ - component: {fileID: 122970567}
+ - component: {fileID: 122970566}
+ - component: {fileID: 122970571}
+ m_Layer: 0
+ m_Name: bucket (9)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &122970566
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 122970565}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 800096343}
+ m_Height: 0
+--- !u!61 &122970567
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 122970565}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &122970568
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 122970565}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &122970569
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 122970565}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -469
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &122970570
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 122970565}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -2.4399996, y: 0.23799992, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 800096343}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &122970571
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 122970565}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!1 &126253427
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 126253428}
+ - component: {fileID: 126253429}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &126253428
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 126253427}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 969299179}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &126253429
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 126253427}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &135903466
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 135903471}
+ - component: {fileID: 135903470}
+ - component: {fileID: 135903469}
+ - component: {fileID: 135903468}
+ - component: {fileID: 135903467}
+ - component: {fileID: 135903472}
+ m_Layer: 0
+ m_Name: bucket (5)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &135903467
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 135903466}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 61158755}
+ m_Height: 0
+--- !u!61 &135903468
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 135903466}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &135903469
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 135903466}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &135903470
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 135903466}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -352
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &135903471
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 135903466}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -1.5299988, y: -0.93700004, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 61158755}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &135903472
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 135903466}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!1 &145368949
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 145368950}
+ - component: {fileID: 145368955}
+ - component: {fileID: 145368954}
+ - component: {fileID: 145368953}
+ - component: {fileID: 145368952}
+ - component: {fileID: 145368951}
+ m_Layer: 0
+ m_Name: bucket (29)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &145368950
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 145368949}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 1.5699978, y: -3.635, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1945177636}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 28
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &145368951
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 145368949}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &145368952
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 145368949}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1945177636}
+ m_Height: 0
+--- !u!61 &145368953
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 145368949}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &145368954
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 145368949}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &145368955
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 145368949}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -82
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &184434236
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 184434237}
+ - component: {fileID: 184434242}
+ - component: {fileID: 184434241}
+ - component: {fileID: 184434240}
+ - component: {fileID: 184434239}
+ - component: {fileID: 184434238}
+ m_Layer: 0
+ m_Name: bucket (19)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &184434237
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 184434236}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 3.3899994, y: -0.93700004, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 25990584}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 18
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &184434238
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 184434236}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &184434239
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 184434236}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 25990584}
+ m_Height: 0
+--- !u!61 &184434240
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 184434236}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &184434241
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 184434236}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &184434242
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 184434236}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -352
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &185848754
GameObject:
m_ObjectHideFlags: 0
@@ -319,6 +1774,252 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
+--- !u!1 &189969960
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 189969961}
+ - component: {fileID: 189969962}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &189969961
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 189969960}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 302118662}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &189969962
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 189969960}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &209548590
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 209548591}
+ - component: {fileID: 209548592}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &209548591
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 209548590}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2016191308}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &209548592
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 209548590}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &223962594
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 223962595}
+ - component: {fileID: 223962596}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &223962595
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 223962594}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 110910050}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &223962596
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 223962594}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &230886352
GameObject:
m_ObjectHideFlags: 0
@@ -415,7 +2116,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 230886352}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: -1.49, z: 0}
+ m_LocalPosition: {x: 0, y: -1.4899979, z: 0}
m_LocalScale: {x: 1, y: 0.6747, z: 1}
m_Children: []
m_Father: {fileID: 1427931719}
@@ -498,7 +2199,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: -11
+ m_SortingOrder: -996
m_Sprite: {fileID: -6997709495448532824, guid: fb08b0f068cbce749917cffaef128c3f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -518,7 +2219,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 231104471}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 5.66, y: 0.61, z: 0}
+ m_LocalPosition: {x: 5.49, y: 10.46, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 858498575}
@@ -621,6 +2322,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &254252114
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 254252115}
+ - component: {fileID: 254252116}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &254252115
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 254252114}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1424091756}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &254252116
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 254252114}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &268856200
GameObject:
m_ObjectHideFlags: 0
@@ -739,6 +2522,252 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Shadow: {fileID: 298694134}
m_Height: 0
+--- !u!1 &272870307
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 272870308}
+ - component: {fileID: 272870309}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &272870308
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 272870307}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1451924848}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &272870309
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 272870307}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &278299572
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 278299573}
+ - component: {fileID: 278299574}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &278299573
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 278299572}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 21703927}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &278299574
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 278299572}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &283677160
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 283677161}
+ - component: {fileID: 283677162}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &283677161
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 283677160}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 985163032}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &283677162
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 283677160}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &298694133
GameObject:
m_ObjectHideFlags: 0
@@ -923,6 +2952,167 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &302118661
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 302118662}
+ - component: {fileID: 302118667}
+ - component: {fileID: 302118666}
+ - component: {fileID: 302118665}
+ - component: {fileID: 302118664}
+ - component: {fileID: 302118663}
+ m_Layer: 0
+ m_Name: bucket (27)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &302118662
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 302118661}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 3.3899994, y: -3.1079998, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 189969961}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 26
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &302118663
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 302118661}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &302118664
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 302118661}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 189969961}
+ m_Height: 0
+--- !u!61 &302118665
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 302118661}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &302118666
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 302118661}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &302118667
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 302118661}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -135
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &303194464
GameObject:
m_ObjectHideFlags: 0
@@ -1005,6 +3195,167 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &307330104
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 307330105}
+ - component: {fileID: 307330110}
+ - component: {fileID: 307330109}
+ - component: {fileID: 307330108}
+ - component: {fileID: 307330107}
+ - component: {fileID: 307330106}
+ m_Layer: 0
+ m_Name: bucket (36)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &307330105
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 307330104}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 4.300001, y: -2.46, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 761491700}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 35
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &307330106
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 307330104}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &307330107
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 307330104}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 761491700}
+ m_Height: 0
+--- !u!61 &307330108
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 307330104}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &307330109
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 307330104}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &307330110
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 307330104}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -200
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &309971918
GameObject:
m_ObjectHideFlags: 0
@@ -1162,6 +3513,735 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 320299115}
m_CullTransparentMesh: 1
+--- !u!1 &324941498
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 324941499}
+ - component: {fileID: 324941504}
+ - component: {fileID: 324941503}
+ - component: {fileID: 324941502}
+ - component: {fileID: 324941501}
+ - component: {fileID: 324941500}
+ m_Layer: 0
+ m_Name: bucket (15)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &324941499
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 324941498}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 3.3899994, y: -0.40999985, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1359833006}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &324941500
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 324941498}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &324941501
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 324941498}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1359833006}
+ m_Height: 0
+--- !u!61 &324941502
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 324941498}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &324941503
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 324941498}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &324941504
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 324941498}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -405
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &343195984
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 343195985}
+ - component: {fileID: 343195990}
+ - component: {fileID: 343195989}
+ - component: {fileID: 343195988}
+ - component: {fileID: 343195987}
+ - component: {fileID: 343195986}
+ m_Layer: 0
+ m_Name: bucket (47)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &343195985
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 343195984}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -2.5200024, y: -2.46, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 94471841}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 46
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &343195986
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 343195984}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &343195987
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 343195984}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 94471841}
+ m_Height: 0
+--- !u!61 &343195988
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 343195984}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &343195989
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 343195984}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &343195990
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 343195984}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -200
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &363641694
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 363641695}
+ - component: {fileID: 363641696}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &363641695
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 363641694}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1448641832}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &363641696
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 363641694}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &370904205
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 370904206}
+ - component: {fileID: 370904207}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &370904206
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 370904205}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 441792233}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &370904207
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 370904205}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &389948433
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 389948438}
+ - component: {fileID: 389948437}
+ - component: {fileID: 389948436}
+ - component: {fileID: 389948435}
+ - component: {fileID: 389948434}
+ - component: {fileID: 389948439}
+ m_Layer: 0
+ m_Name: bucket (6)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &389948434
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 389948433}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1891333707}
+ m_Height: 0
+--- !u!61 &389948435
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 389948433}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &389948436
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 389948433}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &389948437
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 389948433}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -352
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &389948438
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 389948433}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.61999893, y: -0.93700004, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1891333707}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &389948439
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 389948433}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!1 &393322330
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 393322331}
+ - component: {fileID: 393322332}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &393322331
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 393322330}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1187369529}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &393322332
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 393322330}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &413772983
GameObject:
m_ObjectHideFlags: 0
@@ -1244,6 +4324,653 @@ Transform:
m_Father: {fileID: 1524953819}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &414827375
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 414827377}
+ - component: {fileID: 414827376}
+ - component: {fileID: 414827378}
+ - component: {fileID: 414827379}
+ - component: {fileID: 414827380}
+ - component: {fileID: 414827381}
+ m_Layer: 0
+ m_Name: bucket (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!212 &414827376
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 414827375}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -405
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &414827377
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 414827375}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -2.4399996, y: -0.40999985, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1077636387}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!50 &414827378
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 414827375}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!61 &414827379
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 414827375}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!114 &414827380
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 414827375}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1077636387}
+ m_Height: 0
+--- !u!114 &414827381
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 414827375}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!1 &441792232
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 441792233}
+ - component: {fileID: 441792238}
+ - component: {fileID: 441792237}
+ - component: {fileID: 441792236}
+ - component: {fileID: 441792235}
+ - component: {fileID: 441792234}
+ m_Layer: 0
+ m_Name: bucket (38)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &441792233
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 441792232}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -1.6100006, y: -3.1079998, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 370904206}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 37
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &441792234
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 441792232}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &441792235
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 441792232}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 370904206}
+ m_Height: 0
+--- !u!61 &441792236
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 441792232}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &441792237
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 441792232}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &441792238
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 441792232}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -135
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &449721432
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 449721433}
+ - component: {fileID: 449721434}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &449721433
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 449721432}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 537202040}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &449721434
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 449721432}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &476843532
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 476843533}
+ - component: {fileID: 476843538}
+ - component: {fileID: 476843537}
+ - component: {fileID: 476843536}
+ - component: {fileID: 476843535}
+ - component: {fileID: 476843534}
+ m_Layer: 0
+ m_Name: bucket (18)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &476843533
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 476843532}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 2.4799995, y: -0.93700004, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1024741976}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &476843534
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 476843532}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &476843535
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 476843532}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1024741976}
+ m_Height: 0
+--- !u!61 &476843536
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 476843532}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &476843537
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 476843532}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &476843538
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 476843532}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -352
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &492861021
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 492861022}
+ - component: {fileID: 492861023}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &492861022
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 492861021}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1262247788}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &492861023
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 492861021}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &496145694
GameObject:
m_ObjectHideFlags: 0
@@ -1424,6 +5151,328 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
+--- !u!1 &534247380
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 534247381}
+ - component: {fileID: 534247386}
+ - component: {fileID: 534247385}
+ - component: {fileID: 534247384}
+ - component: {fileID: 534247383}
+ - component: {fileID: 534247382}
+ m_Layer: 0
+ m_Name: bucket (46)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &534247381
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 534247380}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.21000099, y: -3.635, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1040158455}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 45
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &534247382
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 534247380}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &534247383
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 534247380}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1040158455}
+ m_Height: 0
+--- !u!61 &534247384
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 534247380}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &534247385
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 534247380}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &534247386
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 534247380}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -82
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &537202035
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 537202040}
+ - component: {fileID: 537202039}
+ - component: {fileID: 537202038}
+ - component: {fileID: 537202037}
+ - component: {fileID: 537202036}
+ - component: {fileID: 537202041}
+ m_Layer: 0
+ m_Name: bucket (7)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &537202036
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 537202035}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 449721433}
+ m_Height: 0
+--- !u!61 &537202037
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 537202035}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &537202038
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 537202035}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &537202039
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 537202035}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -352
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &537202040
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 537202035}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -2.4399996, y: -0.93700004, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 449721433}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &537202041
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 537202035}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
--- !u!1 &547884560
GameObject:
m_ObjectHideFlags: 0
@@ -1522,6 +5571,88 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Shadow: {fileID: 496145695}
m_Height: 0
+--- !u!1 &554226455
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 554226456}
+ - component: {fileID: 554226457}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &554226456
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 554226455}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1221673131}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &554226457
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 554226455}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &579864782
GameObject:
m_ObjectHideFlags: 0
@@ -1815,6 +5946,249 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_GravityScale: 1
m_ExplosionEffect: {fileID: 6158943708042931892, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3}
+--- !u!1 &610667405
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 610667406}
+ - component: {fileID: 610667407}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &610667406
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 610667405}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2078978983}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &610667407
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 610667405}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &614277017
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 614277018}
+ - component: {fileID: 614277023}
+ - component: {fileID: 614277022}
+ - component: {fileID: 614277021}
+ - component: {fileID: 614277020}
+ - component: {fileID: 614277019}
+ m_Layer: 0
+ m_Name: bucket (20)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &614277018
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 614277017}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 4.300001, y: -0.93700004, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1074757283}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 19
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &614277019
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 614277017}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &614277020
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 614277017}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1074757283}
+ m_Height: 0
+--- !u!61 &614277021
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 614277017}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &614277022
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 614277017}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &614277023
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 614277017}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -352
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &636330453
GameObject:
m_ObjectHideFlags: 0
@@ -1979,6 +6353,167 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &651541158
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 651541163}
+ - component: {fileID: 651541162}
+ - component: {fileID: 651541161}
+ - component: {fileID: 651541160}
+ - component: {fileID: 651541159}
+ - component: {fileID: 651541164}
+ m_Layer: 0
+ m_Name: bucket (12)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &651541159
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651541158}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1434399339}
+ m_Height: 0
+--- !u!61 &651541160
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651541158}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &651541161
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651541158}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &651541162
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651541158}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -469
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &651541163
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651541158}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.61999893, y: 0.23799992, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1434399339}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &651541164
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651541158}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
--- !u!1 &662842276
GameObject:
m_ObjectHideFlags: 0
@@ -2143,6 +6678,167 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &668633358
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 668633363}
+ - component: {fileID: 668633362}
+ - component: {fileID: 668633361}
+ - component: {fileID: 668633360}
+ - component: {fileID: 668633359}
+ - component: {fileID: 668633364}
+ m_Layer: 0
+ m_Name: bucket (8)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &668633359
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 668633358}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1124799057}
+ m_Height: 0
+--- !u!61 &668633360
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 668633358}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &668633361
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 668633358}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &668633362
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 668633358}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -352
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &668633363
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 668633358}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.29000282, y: -0.93700004, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1124799057}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &668633364
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 668633358}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
--- !u!1 &699760444
GameObject:
m_ObjectHideFlags: 0
@@ -2225,6 +6921,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &723816277
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 723816278}
+ - component: {fileID: 723816279}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &723816278
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 723816277}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1935713719}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &723816279
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 723816277}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &729199530
GameObject:
m_ObjectHideFlags: 0
@@ -2405,6 +7183,410 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &739593289
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 739593290}
+ - component: {fileID: 739593295}
+ - component: {fileID: 739593294}
+ - component: {fileID: 739593293}
+ - component: {fileID: 739593292}
+ - component: {fileID: 739593291}
+ m_Layer: 0
+ m_Name: bucket (28)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &739593290
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 739593289}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 4.300001, y: -3.1079998, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1372540297}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 27
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &739593291
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 739593289}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &739593292
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 739593289}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1372540297}
+ m_Height: 0
+--- !u!61 &739593293
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 739593289}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &739593294
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 739593289}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &739593295
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 739593289}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -135
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &755759088
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 755759089}
+ - component: {fileID: 755759090}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &755759089
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 755759088}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1381586386}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &755759090
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 755759088}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &759472848
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 759472849}
+ - component: {fileID: 759472854}
+ - component: {fileID: 759472853}
+ - component: {fileID: 759472852}
+ - component: {fileID: 759472851}
+ - component: {fileID: 759472850}
+ m_Layer: 0
+ m_Name: bucket (45)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &759472849
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 759472848}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -1.6100006, y: -2.46, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 2114883497}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 44
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &759472850
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 759472848}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &759472851
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 759472848}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 2114883497}
+ m_Height: 0
+--- !u!61 &759472852
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 759472848}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &759472853
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 759472848}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &759472854
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 759472848}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -200
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &760820802
GameObject:
m_ObjectHideFlags: 0
@@ -2503,6 +7685,88 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Shadow: {fileID: 248224695}
m_Height: 0
+--- !u!1 &761491699
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 761491700}
+ - component: {fileID: 761491701}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &761491700
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 761491699}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 307330105}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &761491701
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 761491699}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &771334775
GameObject:
m_ObjectHideFlags: 0
@@ -2585,6 +7849,245 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &789200994
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 789200995}
+ - component: {fileID: 789201000}
+ - component: {fileID: 789200999}
+ - component: {fileID: 789200998}
+ - component: {fileID: 789200997}
+ - component: {fileID: 789200996}
+ m_Layer: 0
+ m_Name: bucket (16)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &789200995
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 789200994}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 4.300001, y: -0.40999985, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1350486361}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &789200996
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 789200994}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &789200997
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 789200994}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1350486361}
+ m_Height: 0
+--- !u!61 &789200998
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 789200994}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &789200999
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 789200994}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &789201000
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 789200994}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -405
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &789270101
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 789270102}
+ m_Layer: 0
+ m_Name: buckets
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &789270102
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 789270101}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 18.13, y: 4.46, z: -2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 414827377}
+ - {fileID: 1451924848}
+ - {fileID: 844200866}
+ - {fileID: 110910050}
+ - {fileID: 537202040}
+ - {fileID: 135903471}
+ - {fileID: 389948438}
+ - {fileID: 668633363}
+ - {fileID: 122970570}
+ - {fileID: 1771037018}
+ - {fileID: 651541163}
+ - {fileID: 1581945048}
+ - {fileID: 985163032}
+ - {fileID: 2078978983}
+ - {fileID: 324941499}
+ - {fileID: 789200995}
+ - {fileID: 76560320}
+ - {fileID: 476843533}
+ - {fileID: 184434237}
+ - {fileID: 614277018}
+ - {fileID: 2126951609}
+ - {fileID: 1444029997}
+ - {fileID: 1935713719}
+ - {fileID: 1381586386}
+ - {fileID: 969299179}
+ - {fileID: 1900112761}
+ - {fileID: 302118662}
+ - {fileID: 739593290}
+ - {fileID: 145368950}
+ - {fileID: 21703927}
+ - {fileID: 2003592889}
+ - {fileID: 1917618510}
+ - {fileID: 1694780487}
+ - {fileID: 1187369529}
+ - {fileID: 826132323}
+ - {fileID: 307330105}
+ - {fileID: 1262247788}
+ - {fileID: 441792233}
+ - {fileID: 1468482488}
+ - {fileID: 1448641832}
+ - {fileID: 1828131696}
+ - {fileID: 2016191308}
+ - {fileID: 1424091756}
+ - {fileID: 1221673131}
+ - {fileID: 759472849}
+ - {fileID: 534247381}
+ - {fileID: 343195985}
+ - {fileID: 1082710337}
+ m_Father: {fileID: 0}
+ m_RootOrder: 25
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &794956711
GameObject:
m_ObjectHideFlags: 0
@@ -2667,6 +8170,170 @@ Transform:
m_Father: {fileID: 1578873998}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &800096342
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 800096343}
+ - component: {fileID: 800096344}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &800096343
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 800096342}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 122970570}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &800096344
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 800096342}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &804012453
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 804012454}
+ - component: {fileID: 804012455}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &804012454
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 804012453}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1082710337}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &804012455
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 804012453}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &813485932
GameObject:
m_ObjectHideFlags: 0
@@ -2679,6 +8346,8 @@ GameObject:
- component: {fileID: 813485933}
- component: {fileID: 813485935}
- component: {fileID: 813485936}
+ - component: {fileID: 813485937}
+ - component: {fileID: 813485938}
m_Layer: 0
m_Name: peacemaker
m_TagString: Untagged
@@ -2725,7 +8394,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: -723
+ m_SortingOrder: -553
m_Sprite: {fileID: 21300000, guid: 65e65feb049635344acf9528aedd0195, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -2745,7 +8414,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 813485932}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 2.45, y: 7.74, z: 0}
+ m_LocalPosition: {x: 7.95, y: 6.03, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 300583057}
@@ -2793,6 +8462,204 @@ MonoBehaviour:
m_Grenade: {fileID: 589748203}
m_Zoom: {x: 0.8, y: 1}
m_LaunchVfx: {fileID: 1382489073}
+--- !u!50 &813485937
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 813485932}
+ m_BodyType: 1
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 1
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 0
+--- !u!58 &813485938
+CircleCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 813485932}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: 0.06844252, y: -0.25676703}
+ serializedVersion: 2
+ m_Radius: 0.35695648
+--- !u!1 &826132322
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 826132323}
+ - component: {fileID: 826132328}
+ - component: {fileID: 826132327}
+ - component: {fileID: 826132326}
+ - component: {fileID: 826132325}
+ - component: {fileID: 826132324}
+ m_Layer: 0
+ m_Name: bucket (35)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &826132323
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 826132322}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 1.5699978, y: -2.46, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1857296051}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 34
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &826132324
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 826132322}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &826132325
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 826132322}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1857296051}
+ m_Height: 0
+--- !u!61 &826132326
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 826132322}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &826132327
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 826132322}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &826132328
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 826132322}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -200
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &844062961
GameObject:
m_ObjectHideFlags: 0
@@ -2870,7 +8737,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: -153
+ m_SortingOrder: -220
m_Sprite: {fileID: -3685877254663532703, guid: a75b74e89c53fb043902fbe6216cd330, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -2890,7 +8757,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 844062961}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: -3.44, y: 2.333, z: 0}
+ m_LocalPosition: {x: 1.3300002, y: 3.0099945, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 900101674}
@@ -2911,6 +8778,167 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Shadow: {fileID: 900101674}
m_Height: 0.8
+--- !u!1 &844200861
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 844200866}
+ - component: {fileID: 844200865}
+ - component: {fileID: 844200864}
+ - component: {fileID: 844200863}
+ - component: {fileID: 844200862}
+ - component: {fileID: 844200867}
+ m_Layer: 0
+ m_Name: bucket (4)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &844200862
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 844200861}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1705140735}
+ m_Height: 0
+--- !u!61 &844200863
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 844200861}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &844200864
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 844200861}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &844200865
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 844200861}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -405
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &844200866
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 844200861}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.61999893, y: -0.40999985, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1705140735}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &844200867
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 844200861}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
--- !u!1 &858498574
GameObject:
m_ObjectHideFlags: 0
@@ -3358,6 +9386,331 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 917445573}
m_CullTransparentMesh: 1
+--- !u!1 &933707759
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 933707760}
+ - component: {fileID: 933707761}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &933707760
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 933707759}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1444029997}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &933707761
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 933707759}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &954600504
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 954600505}
+ - component: {fileID: 954600506}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &954600505
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 954600504}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2003592889}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &954600506
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 954600504}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &969299178
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 969299179}
+ - component: {fileID: 969299184}
+ - component: {fileID: 969299183}
+ - component: {fileID: 969299182}
+ - component: {fileID: 969299181}
+ - component: {fileID: 969299180}
+ m_Layer: 0
+ m_Name: bucket (25)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &969299179
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 969299178}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 1.5699978, y: -3.1079998, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 126253428}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 24
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &969299180
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 969299178}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &969299181
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 969299178}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 126253428}
+ m_Height: 0
+--- !u!61 &969299182
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 969299178}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &969299183
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 969299178}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &969299184
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 969299178}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -135
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &976849203
GameObject:
m_ObjectHideFlags: 0
@@ -3436,7 +9789,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 976849203}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: -10}
+ m_LocalPosition: {x: 0, y: 3.08, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
@@ -3462,6 +9815,167 @@ MonoBehaviour:
m_CropFrameX: 0
m_CropFrameY: 0
m_StretchFill: 0
+--- !u!1 &985163031
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 985163032}
+ - component: {fileID: 985163037}
+ - component: {fileID: 985163036}
+ - component: {fileID: 985163035}
+ - component: {fileID: 985163034}
+ - component: {fileID: 985163033}
+ m_Layer: 0
+ m_Name: bucket (13)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &985163032
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 985163031}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 1.5699978, y: -0.40999985, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 283677161}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &985163033
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 985163031}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &985163034
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 985163031}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 283677161}
+ m_Height: 0
+--- !u!61 &985163035
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 985163031}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &985163036
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 985163031}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &985163037
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 985163031}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -405
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1014048667
GameObject:
m_ObjectHideFlags: 0
@@ -3560,6 +10074,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
+--- !u!1 &1024741975
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1024741976}
+ - component: {fileID: 1024741977}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1024741976
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1024741975}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 476843533}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1024741977
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1024741975}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1028795854
GameObject:
m_ObjectHideFlags: 0
@@ -3658,6 +10254,413 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1040158454
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1040158455}
+ - component: {fileID: 1040158456}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1040158455
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1040158454}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 534247381}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1040158456
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1040158454}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1074757282
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1074757283}
+ - component: {fileID: 1074757284}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1074757283
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1074757282}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 614277018}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1074757284
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1074757282}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1077636386
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1077636387}
+ - component: {fileID: 1077636388}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1077636387
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1077636386}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 414827377}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1077636388
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1077636386}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1082710336
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1082710337}
+ - component: {fileID: 1082710342}
+ - component: {fileID: 1082710341}
+ - component: {fileID: 1082710340}
+ - component: {fileID: 1082710339}
+ - component: {fileID: 1082710338}
+ m_Layer: 0
+ m_Name: bucket (48)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1082710337
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1082710336}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.21000099, y: -2.46, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 804012454}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 47
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1082710338
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1082710336}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1082710339
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1082710336}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 804012454}
+ m_Height: 0
+--- !u!61 &1082710340
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1082710336}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1082710341
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1082710336}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1082710342
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1082710336}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -200
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1114703345
GameObject:
m_ObjectHideFlags: 0
@@ -3740,6 +10743,88 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1124799056
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1124799057}
+ - component: {fileID: 1124799058}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1124799057
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1124799056}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 668633363}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1124799058
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1124799056}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1127821126
GameObject:
m_ObjectHideFlags: 0
@@ -3840,6 +10925,88 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 0}
+--- !u!1 &1133610726
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1133610727}
+ - component: {fileID: 1133610728}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1133610727
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1133610726}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1468482488}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1133610728
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1133610726}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1179934516
GameObject:
m_ObjectHideFlags: 0
@@ -3938,6 +11105,167 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
+--- !u!1 &1187369528
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1187369529}
+ - component: {fileID: 1187369534}
+ - component: {fileID: 1187369533}
+ - component: {fileID: 1187369532}
+ - component: {fileID: 1187369531}
+ - component: {fileID: 1187369530}
+ m_Layer: 0
+ m_Name: bucket (34)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1187369529
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1187369528}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 4.300001, y: -3.635, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 393322331}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 33
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1187369530
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1187369528}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1187369531
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1187369528}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 393322331}
+ m_Height: 0
+--- !u!61 &1187369532
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1187369528}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1187369533
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1187369528}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1187369534
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1187369528}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -82
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1220265299
GameObject:
m_ObjectHideFlags: 0
@@ -4020,6 +11348,167 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &1221673130
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1221673131}
+ - component: {fileID: 1221673136}
+ - component: {fileID: 1221673135}
+ - component: {fileID: 1221673134}
+ - component: {fileID: 1221673133}
+ - component: {fileID: 1221673132}
+ m_Layer: 0
+ m_Name: bucket (44)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1221673131
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1221673130}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.70000076, y: -2.46, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 554226456}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 43
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1221673132
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1221673130}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1221673133
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1221673130}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 554226456}
+ m_Height: 0
+--- !u!61 &1221673134
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1221673130}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1221673135
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1221673130}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1221673136
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1221673130}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -200
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1001 &1226901732
PrefabInstance:
m_ObjectHideFlags: 0
@@ -4081,6 +11570,167 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 779262af2df6cab4ab893e9884f5bf74, type: 3}
+--- !u!1 &1262247787
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1262247788}
+ - component: {fileID: 1262247793}
+ - component: {fileID: 1262247792}
+ - component: {fileID: 1262247791}
+ - component: {fileID: 1262247790}
+ - component: {fileID: 1262247789}
+ m_Layer: 0
+ m_Name: bucket (37)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1262247788
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1262247787}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -2.5200024, y: -3.1079998, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 492861022}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 36
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1262247789
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1262247787}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1262247790
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1262247787}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 492861022}
+ m_Height: 0
+--- !u!61 &1262247791
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1262247787}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1262247792
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1262247787}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1262247793
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1262247787}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -135
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1280541847
GameObject:
m_ObjectHideFlags: 0
@@ -4174,6 +11824,7 @@ GameObject:
- component: {fileID: 1287672224}
- component: {fileID: 1287672223}
- component: {fileID: 1287672225}
+ - component: {fileID: 1287672226}
m_Layer: 0
m_Name: bullet
m_TagString: Untagged
@@ -4258,7 +11909,33 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: cf74c7651403bc449b55858cefd8debb, type: 3}
m_Name:
m_EditorClassIdentifier:
---- !u!1 &1382489073
+--- !u!61 &1287672226
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1287672222}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 1
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: 0.3125, y: 0.000000007450581}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0, y: 0.49999994}
+ oldSize: {x: 0.625, y: 0.15625}
+ newSize: {x: 0.625, y: 0.15625}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.625, y: 0.15625}
+ m_EdgeRadius: 0
+--- !u!1 &1346058208
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -4266,56 +11943,443 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 1382489074}
- - component: {fileID: 1382489076}
- - component: {fileID: 1382489075}
+ - component: {fileID: 1346058209}
+ - component: {fileID: 1346058210}
m_Layer: 0
- m_Name: launchVfx
+ m_Name: shadow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
---- !u!4 &1382489074
+ m_IsActive: 1
+--- !u!4 &1346058209
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1382489073}
+ m_GameObject: {fileID: 1346058208}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0.05, y: 1.529, z: 0}
- m_LocalScale: {x: 0.07, y: 0.04, z: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
m_Children: []
- m_Father: {fileID: 813485934}
- m_RootOrder: 5
+ m_Father: {fileID: 1771037018}
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!95 &1382489075
-Animator:
- serializedVersion: 3
+--- !u!212 &1346058210
+SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1382489073}
+ m_GameObject: {fileID: 1346058208}
m_Enabled: 1
- m_Avatar: {fileID: 0}
- m_Controller: {fileID: 9100000, guid: 10263276ae26e9f41a834f037c445537, type: 2}
- m_CullingMode: 0
- m_UpdateMode: 0
- m_ApplyRootMotion: 0
- m_LinearVelocityBlending: 0
- m_WarningMessage:
- m_HasTransformHierarchy: 1
- m_AllowConstantClipSamplingOptimization: 1
- m_KeepAnimatorControllerStateOnDisable: 0
---- !u!212 &1382489076
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1350486360
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1350486361}
+ - component: {fileID: 1350486362}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1350486361
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1350486360}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 789200995}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1350486362
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1382489073}
+ m_GameObject: {fileID: 1350486360}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1359833005
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1359833006}
+ - component: {fileID: 1359833007}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1359833006
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1359833005}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 324941499}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1359833007
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1359833005}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1372540296
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1372540297}
+ - component: {fileID: 1372540298}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1372540297
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1372540296}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 739593290}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1372540298
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1372540296}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1381586385
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1381586386}
+ - component: {fileID: 1381586391}
+ - component: {fileID: 1381586390}
+ - component: {fileID: 1381586389}
+ - component: {fileID: 1381586388}
+ - component: {fileID: 1381586387}
+ m_Layer: 0
+ m_Name: bucket (24)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1381586386
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1381586385}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 4.300001, y: 0.23799992, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 755759089}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 23
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1381586387
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1381586385}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1381586388
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1381586385}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 755759089}
+ m_Height: 0
+--- !u!61 &1381586389
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1381586385}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1381586390
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1381586385}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1381586391
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1381586385}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
@@ -4348,13 +12412,105 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 0
- m_Sprite: {fileID: -4625965200364843426, guid: df6271647a5b8644891f24540516cd7e, type: 3}
+ m_SortingOrder: -469
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
- m_Size: {x: 11.772994, y: 11.75}
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1382489073 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 6028171587937785479, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ m_PrefabInstance: {fileID: 6028171587168324982}
+ m_PrefabAsset: {fileID: 0}
+--- !u!4 &1382489074 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ m_PrefabInstance: {fileID: 6028171587168324982}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &1387531136
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1387531137}
+ - component: {fileID: 1387531138}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1387531137
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1387531136}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2126951609}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1387531138
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1387531136}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
@@ -4516,7 +12672,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: -200
+ m_SortingOrder: -223
m_Sprite: {fileID: 21300000, guid: 1ac07e821c6fcc844a28623cff7579d3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -4536,7 +12692,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1407365530}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 5.41, y: 2, z: 0}
+ m_LocalPosition: {x: 5.41, y: 2.23, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 309971919}
@@ -4572,6 +12728,167 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Shadow: {fileID: 309971919}
m_Height: 0
+--- !u!1 &1424091755
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1424091756}
+ - component: {fileID: 1424091761}
+ - component: {fileID: 1424091760}
+ - component: {fileID: 1424091759}
+ - component: {fileID: 1424091758}
+ - component: {fileID: 1424091757}
+ m_Layer: 0
+ m_Name: bucket (43)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1424091756
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1424091755}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.70000076, y: -3.635, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 254252115}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 42
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1424091757
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1424091755}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1424091758
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1424091755}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 254252115}
+ m_Height: 0
+--- !u!61 &1424091759
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1424091755}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1424091760
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1424091755}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1424091761
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1424091755}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -82
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1427931716
GameObject:
m_ObjectHideFlags: 0
@@ -4650,7 +12967,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 190
+ m_SortingOrder: -7716
m_Sprite: {fileID: -6288526288528838362, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -4670,7 +12987,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1427931716}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 7.2, y: -0.4199999, z: 0}
+ m_LocalPosition: {x: 2.237379, y: 78.650024, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 230886355}
@@ -4720,6 +13037,732 @@ MonoBehaviour:
- {fileID: 9042566863165104875, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3}
- {fileID: -8864411382570001971, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3}
- {fileID: 5890319961958191015, guid: 180253d8c3a9d7d49ab41c54181dae83, type: 3}
+--- !u!1 &1434399338
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1434399339}
+ - component: {fileID: 1434399340}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1434399339
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1434399338}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 651541163}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1434399340
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1434399338}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1444029996
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1444029997}
+ - component: {fileID: 1444030002}
+ - component: {fileID: 1444030001}
+ - component: {fileID: 1444030000}
+ - component: {fileID: 1444029999}
+ - component: {fileID: 1444029998}
+ m_Layer: 0
+ m_Name: bucket (22)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1444029997
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1444029996}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 3.3899994, y: 0.23799992, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 933707760}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 21
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1444029998
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1444029996}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1444029999
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1444029996}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 933707760}
+ m_Height: 0
+--- !u!61 &1444030000
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1444029996}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1444030001
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1444029996}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1444030002
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1444029996}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -469
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1448641831
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1448641832}
+ - component: {fileID: 1448641837}
+ - component: {fileID: 1448641836}
+ - component: {fileID: 1448641835}
+ - component: {fileID: 1448641834}
+ - component: {fileID: 1448641833}
+ m_Layer: 0
+ m_Name: bucket (40)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1448641832
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1448641831}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.21000099, y: -3.1079998, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 363641695}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 39
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1448641833
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1448641831}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1448641834
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1448641831}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 363641695}
+ m_Height: 0
+--- !u!61 &1448641835
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1448641831}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1448641836
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1448641831}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1448641837
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1448641831}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -135
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1451924843
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1451924848}
+ - component: {fileID: 1451924847}
+ - component: {fileID: 1451924846}
+ - component: {fileID: 1451924845}
+ - component: {fileID: 1451924844}
+ - component: {fileID: 1451924849}
+ m_Layer: 0
+ m_Name: bucket (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1451924844
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1451924843}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 272870308}
+ m_Height: 0
+--- !u!61 &1451924845
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1451924843}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1451924846
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1451924843}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1451924847
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1451924843}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -405
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &1451924848
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1451924843}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -1.5299988, y: -0.40999985, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 272870308}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1451924849
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1451924843}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!1 &1468482487
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1468482488}
+ - component: {fileID: 1468482493}
+ - component: {fileID: 1468482492}
+ - component: {fileID: 1468482491}
+ - component: {fileID: 1468482490}
+ - component: {fileID: 1468482489}
+ m_Layer: 0
+ m_Name: bucket (39)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1468482488
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1468482487}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -0.70000076, y: -3.1079998, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1133610727}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 38
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1468482489
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1468482487}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1468482490
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1468482487}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1133610727}
+ m_Height: 0
+--- !u!61 &1468482491
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1468482487}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1468482492
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1468482487}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1468482493
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1468482487}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -135
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1494583546
GameObject:
m_ObjectHideFlags: 0
@@ -4802,6 +13845,88 @@ Transform:
m_Father: {fileID: 1586610797}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1506896591
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1506896592}
+ - component: {fileID: 1506896593}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1506896592
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1506896591}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 76560320}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1506896593
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1506896591}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1508965807
GameObject:
m_ObjectHideFlags: 0
@@ -5470,6 +14595,167 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1581945043
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1581945048}
+ - component: {fileID: 1581945047}
+ - component: {fileID: 1581945046}
+ - component: {fileID: 1581945045}
+ - component: {fileID: 1581945044}
+ - component: {fileID: 1581945049}
+ m_Layer: 0
+ m_Name: bucket (10)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1581945044
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1581945043}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1744602883}
+ m_Height: 0
+--- !u!61 &1581945045
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1581945043}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1581945046
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1581945043}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1581945047
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1581945043}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -469
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &1581945048
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1581945043}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0.29000282, y: 0.23799992, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1744602883}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1581945049
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1581945043}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
--- !u!1 &1586610796
GameObject:
m_ObjectHideFlags: 0
@@ -5559,7 +14845,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 757
+ m_SortingOrder: 788
m_Sprite: {fileID: 21300000, guid: fa190df252f3cf546876bf31e06d0ebd, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -5579,7 +14865,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1602948140}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 1.2609663, y: -7.58, z: 0}
+ m_LocalPosition: {x: 1.2609663, y: -7.89, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1280541848}
@@ -5857,7 +15143,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: -601
+ m_SortingOrder: -876
m_Sprite: {fileID: 5068832224188716903, guid: f81265fcc613abd44bffbfcb7215359b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -5877,7 +15163,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1655800953}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 2.1526208, y: 7.01, z: 0}
+ m_LocalPosition: {x: 2.0800002, y: 9.760008, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1545137360}
@@ -6078,6 +15364,167 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1694780486
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1694780487}
+ - component: {fileID: 1694780492}
+ - component: {fileID: 1694780491}
+ - component: {fileID: 1694780490}
+ - component: {fileID: 1694780489}
+ - component: {fileID: 1694780488}
+ m_Layer: 0
+ m_Name: bucket (33)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1694780487
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1694780486}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 2.4799995, y: -2.46, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1951955983}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 32
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1694780488
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1694780486}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1694780489
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1694780486}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1951955983}
+ m_Height: 0
+--- !u!61 &1694780490
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1694780486}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1694780491
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1694780486}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1694780492
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1694780486}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -200
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1698128100
GameObject:
m_ObjectHideFlags: 0
@@ -6186,7 +15633,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1702781889}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: -8.29, y: -7.4, z: 0}
+ m_LocalPosition: {x: -8.29, y: -7.56, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1949200981}
@@ -6246,7 +15693,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: 740
+ m_SortingOrder: 755
m_Sprite: {fileID: 21300000, guid: 765b08cafa6a51f4ca8e586f733afe8e, type: 3}
m_Color: {r: 0.7924528, g: 0.70647913, b: 0.70647913, a: 1}
m_FlipX: 0
@@ -6258,6 +15705,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
+--- !u!1 &1705140734
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1705140735}
+ - component: {fileID: 1705140736}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1705140735
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1705140734}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 844200866}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1705140736
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1705140734}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1717389272
GameObject:
m_ObjectHideFlags: 0
@@ -6324,6 +15853,249 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1744602882
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1744602883}
+ - component: {fileID: 1744602884}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1744602883
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1744602882}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1581945048}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1744602884
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1744602882}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1771037013
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1771037018}
+ - component: {fileID: 1771037017}
+ - component: {fileID: 1771037016}
+ - component: {fileID: 1771037015}
+ - component: {fileID: 1771037014}
+ - component: {fileID: 1771037019}
+ m_Layer: 0
+ m_Name: bucket (11)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1771037014
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1771037013}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1346058209}
+ m_Height: 0
+--- !u!61 &1771037015
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1771037013}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1771037016
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1771037013}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1771037017
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1771037013}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -469
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!4 &1771037018
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1771037013}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -1.5299988, y: 0.23799992, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1346058209}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1771037019
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1771037013}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
--- !u!1 &1808103855
GameObject:
m_ObjectHideFlags: 0
@@ -6684,6 +16456,167 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
+--- !u!1 &1828131695
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1828131696}
+ - component: {fileID: 1828131701}
+ - component: {fileID: 1828131700}
+ - component: {fileID: 1828131699}
+ - component: {fileID: 1828131698}
+ - component: {fileID: 1828131697}
+ m_Layer: 0
+ m_Name: bucket (41)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1828131696
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1828131695}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -2.5200024, y: -3.635, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 2133381789}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 40
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1828131697
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1828131695}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1828131698
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1828131695}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 2133381789}
+ m_Height: 0
+--- !u!61 &1828131699
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1828131695}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1828131700
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1828131695}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1828131701
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1828131695}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -82
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1856618382
GameObject:
m_ObjectHideFlags: 0
@@ -6767,6 +16700,88 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1857296050
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1857296051}
+ - component: {fileID: 1857296052}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1857296051
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1857296050}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 826132323}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1857296052
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1857296050}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1875111737
GameObject:
m_ObjectHideFlags: 0
@@ -6947,6 +16962,88 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Shadow: {fileID: 864280003}
m_Height: 0
+--- !u!1 &1891333706
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1891333707}
+ - component: {fileID: 1891333708}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1891333707
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1891333706}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 389948438}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1891333708
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1891333706}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1896371513
GameObject:
m_ObjectHideFlags: 0
@@ -7045,6 +17142,167 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
+--- !u!1 &1900112760
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1900112761}
+ - component: {fileID: 1900112766}
+ - component: {fileID: 1900112765}
+ - component: {fileID: 1900112764}
+ - component: {fileID: 1900112763}
+ - component: {fileID: 1900112762}
+ m_Layer: 0
+ m_Name: bucket (26)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1900112761
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1900112760}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 2.4799995, y: -3.1079998, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 2083778505}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 25
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1900112762
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1900112760}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1900112763
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1900112760}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 2083778505}
+ m_Height: 0
+--- !u!61 &1900112764
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1900112760}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1900112765
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1900112760}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1900112766
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1900112760}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -135
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1907535903
GameObject:
m_ObjectHideFlags: 0
@@ -7127,6 +17385,410 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &1917618509
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1917618510}
+ - component: {fileID: 1917618515}
+ - component: {fileID: 1917618514}
+ - component: {fileID: 1917618513}
+ - component: {fileID: 1917618512}
+ - component: {fileID: 1917618511}
+ m_Layer: 0
+ m_Name: bucket (32)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1917618510
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1917618509}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 3.3899994, y: -2.46, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 2017869643}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 31
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1917618511
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1917618509}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1917618512
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1917618509}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 2017869643}
+ m_Height: 0
+--- !u!61 &1917618513
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1917618509}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1917618514
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1917618509}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1917618515
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1917618509}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -200
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1935713718
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1935713719}
+ - component: {fileID: 1935713724}
+ - component: {fileID: 1935713723}
+ - component: {fileID: 1935713722}
+ - component: {fileID: 1935713721}
+ - component: {fileID: 1935713720}
+ m_Layer: 0
+ m_Name: bucket (23)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1935713719
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1935713718}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 2.4799995, y: 0.23799992, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 723816278}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 22
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1935713720
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1935713718}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &1935713721
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1935713718}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 723816278}
+ m_Height: 0
+--- !u!61 &1935713722
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1935713718}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &1935713723
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1935713718}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &1935713724
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1935713718}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -469
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &1945177635
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1945177636}
+ - component: {fileID: 1945177637}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1945177636
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1945177635}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 145368950}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1945177637
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1945177635}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1949200980
GameObject:
m_ObjectHideFlags: 0
@@ -7209,6 +17871,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
+--- !u!1 &1951955982
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1951955983}
+ - component: {fileID: 1951955984}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1951955983
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1951955982}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1694780487}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &1951955984
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1951955982}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &1953037533
GameObject:
m_ObjectHideFlags: 0
@@ -7337,6 +18081,653 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
+--- !u!1 &2003592888
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2003592889}
+ - component: {fileID: 2003592894}
+ - component: {fileID: 2003592893}
+ - component: {fileID: 2003592892}
+ - component: {fileID: 2003592891}
+ - component: {fileID: 2003592890}
+ m_Layer: 0
+ m_Name: bucket (31)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2003592889
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2003592888}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 3.3899994, y: -3.635, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 954600505}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 30
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &2003592890
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2003592888}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &2003592891
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2003592888}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 954600505}
+ m_Height: 0
+--- !u!61 &2003592892
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2003592888}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &2003592893
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2003592888}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &2003592894
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2003592888}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -82
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &2016191307
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2016191308}
+ - component: {fileID: 2016191313}
+ - component: {fileID: 2016191312}
+ - component: {fileID: 2016191311}
+ - component: {fileID: 2016191310}
+ - component: {fileID: 2016191309}
+ m_Layer: 0
+ m_Name: bucket (42)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2016191308
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2016191307}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: -1.6100006, y: -3.635, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 209548591}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 41
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &2016191309
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2016191307}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &2016191310
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2016191307}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 209548591}
+ m_Height: 0
+--- !u!61 &2016191311
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2016191307}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &2016191312
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2016191307}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &2016191313
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2016191307}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -82
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &2017869642
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2017869643}
+ - component: {fileID: 2017869644}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2017869643
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2017869642}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1917618510}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &2017869644
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2017869642}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &2078978982
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2078978983}
+ - component: {fileID: 2078978988}
+ - component: {fileID: 2078978987}
+ - component: {fileID: 2078978986}
+ - component: {fileID: 2078978985}
+ - component: {fileID: 2078978984}
+ m_Layer: 0
+ m_Name: bucket (14)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2078978983
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2078978982}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 2.4799995, y: -0.40999985, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 610667406}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &2078978984
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2078978982}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &2078978985
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2078978982}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 610667406}
+ m_Height: 0
+--- !u!61 &2078978986
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2078978982}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &2078978987
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2078978982}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &2078978988
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2078978982}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -405
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &2083778504
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2083778505}
+ - component: {fileID: 2083778506}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2083778505
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2083778504}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1900112761}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &2083778506
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2083778504}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
--- !u!1 &2099529917
GameObject:
m_ObjectHideFlags: 0
@@ -7476,7 +18867,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
- m_SortingOrder: -682
+ m_SortingOrder: -653
m_Sprite: {fileID: 21300000, guid: 52dab49f83ccd8f4895a647210165e85, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -7496,7 +18887,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2103777676}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: -1.07, y: 7.82, z: 0}
+ m_LocalPosition: {x: -1.1426206, y: 7.54, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 865193497}
@@ -7517,3 +18908,450 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Shadow: {fileID: 865193497}
m_Height: 1
+--- !u!1 &2114883496
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2114883497}
+ - component: {fileID: 2114883498}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2114883497
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2114883496}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 759472849}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &2114883498
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2114883496}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &2126951608
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2126951609}
+ - component: {fileID: 2126951614}
+ - component: {fileID: 2126951613}
+ - component: {fileID: 2126951612}
+ - component: {fileID: 2126951611}
+ - component: {fileID: 2126951610}
+ m_Layer: 0
+ m_Name: bucket (21)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2126951609
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2126951608}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 1.5699978, y: 0.23799992, z: 2.6160765}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1387531137}
+ m_Father: {fileID: 789270102}
+ m_RootOrder: 20
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &2126951610
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2126951608}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3861aac24d796348936aa3f51d27a97, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Piece: {fileID: 7883860634438912534, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+--- !u!114 &2126951611
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2126951608}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 780072e6ea35d1f4abd930754c5e9c9f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Shadow: {fileID: 1387531137}
+ m_Height: 0
+--- !u!61 &2126951612
+BoxCollider2D:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2126951608}
+ m_Enabled: 1
+ m_Density: 1
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_UsedByEffector: 0
+ m_UsedByComposite: 0
+ m_Offset: {x: -0.01784563, y: 0.2303307}
+ m_SpriteTilingProperty:
+ border: {x: 0, y: 0, z: 0, w: 0}
+ pivot: {x: 0.49246758, y: 0.06624408}
+ oldSize: {x: 1.03125, y: 1.25}
+ newSize: {x: 1.03125, y: 1.25}
+ adaptiveTilingThreshold: 0.5
+ drawMode: 0
+ adaptiveTiling: 0
+ m_AutoTiling: 0
+ serializedVersion: 2
+ m_Size: {x: 0.80520344, y: 0.4635911}
+ m_EdgeRadius: 0
+--- !u!50 &2126951613
+Rigidbody2D:
+ serializedVersion: 4
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2126951608}
+ m_BodyType: 0
+ m_Simulated: 1
+ m_UseFullKinematicContacts: 0
+ m_UseAutoMass: 0
+ m_Mass: 1
+ m_LinearDrag: 0
+ m_AngularDrag: 0.05
+ m_GravityScale: 0
+ m_Material: {fileID: 0}
+ m_Interpolate: 0
+ m_SleepingMode: 1
+ m_CollisionDetection: 0
+ m_Constraints: 4
+--- !u!212 &2126951614
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2126951608}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -469
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1 &2133381788
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2133381789}
+ - component: {fileID: 2133381790}
+ m_Layer: 0
+ m_Name: shadow
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &2133381789
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2133381788}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 0.4079, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1828131696}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!212 &2133381790
+SpriteRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2133381788}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 0
+ m_RayTraceProcedural: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 0
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 601505335
+ m_SortingLayer: -1
+ m_SortingOrder: 0
+ m_Sprite: {fileID: 21300000, guid: 79a8cc6654335874799aa6349918161e, type: 3}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.24705882}
+ m_FlipX: 0
+ m_FlipY: 0
+ m_DrawMode: 0
+ m_Size: {x: 1.03125, y: 1.25}
+ m_AdaptiveModeThreshold: 0.5
+ m_SpriteTileMode: 0
+ m_WasSpriteAssigned: 1
+ m_MaskInteraction: 0
+ m_SpriteSortPoint: 0
+--- !u!1001 &6028171587168324982
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 813485934}
+ m_Modifications:
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_RootOrder
+ value: 5
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalScale.y
+ value: 0.04
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: -0.013
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 1.607
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785476, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6028171587937785479, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+ propertyPath: m_Name
+ value: launch
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: e318e823156c1c542b393914abb1c0b4, type: 3}
+--- !u!1001 &7883860632909510251
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 7883860634438912529, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_Name
+ value: broken_piece
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912529, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_IsActive
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_RootOrder
+ value: 24
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 14.712371
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 4.2065034
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7883860634438912535, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: b73ac478c3e69e341918d8f8acd5e4b6, type: 3}
diff --git a/AlienSurvival/Assets/Test/Scripts/TestBrokenPiece.cs b/AlienSurvival/Assets/Test/Scripts/TestBrokenPiece.cs
new file mode 100644
index 0000000..4399886
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Scripts/TestBrokenPiece.cs
@@ -0,0 +1,107 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class TestBrokenPiece : MonoBehaviour
+{
+ [SerializeField] private List<Sprite> m_Pieces;
+
+ private TestFakeHeight m_Coord;
+
+ private Vector3 m_Velocity;
+
+ private Vector3 m_Gravity = new Vector3(0, 0, -9.8f);
+
+ private float m_Damp = 0.5f;
+
+ private SpriteRenderer m_SpriteRenderer;
+
+ enum State
+ {
+ Avlie ,
+ Dead ,
+ }
+
+ State m_State;
+
+ private void Awake()
+ {
+ m_Coord = GetComponent<TestFakeHeight>();
+ m_SpriteRenderer = GetComponent<SpriteRenderer>();
+ }
+
+ public void Set(Vector3 position, Vector3 dir, float speed, int index)
+ {
+ m_Coord = GetComponent<TestFakeHeight>();
+ m_SpriteRenderer = GetComponent<SpriteRenderer>();
+
+ m_Coord.x = position.x;
+ m_Coord.y = position.y;
+ m_Coord.height = position.z;
+
+ m_Velocity = dir * speed;
+
+ m_SpriteRenderer.sprite = m_Pieces[index % m_Pieces.Count];
+
+ m_State = State.Avlie;
+ }
+
+ private void Update()
+ {
+ if(m_State == State.Avlie)
+ {
+ m_Velocity += m_Gravity * Time.deltaTime;
+
+ m_Coord.x += m_Velocity.x * Time.deltaTime;
+ m_Coord.y += m_Velocity.y * Time.deltaTime;
+ m_Coord.height += m_Velocity.z * Time.deltaTime;
+
+ if (m_Coord.height < 0)
+ {
+ m_Coord.height = 0;
+
+ // bounce
+ m_Velocity.x = m_Velocity.x * m_Damp;
+ m_Velocity.y = m_Velocity.y * m_Damp;
+ m_Velocity.z = -m_Velocity.z * m_Damp;
+
+ if (m_Velocity.magnitude < 0.1f)
+ {
+ m_State = State.Dead;
+ StartCoroutine(coDead(Random.Range(1f, 3f)));
+ }
+ }
+ }
+ else if(m_State == State.Dead)
+ {
+ }
+ }
+
+ IEnumerator coDead( float time)
+ {
+ Color c = m_SpriteRenderer.color;
+
+ float t = 0;
+ while (true)
+ {
+ t += Time.deltaTime;
+
+ c.a = (time - t) / time;
+
+ m_SpriteRenderer.color = c;
+
+ if(t > time)
+ {
+ break;
+ }
+
+ yield return null;
+ }
+
+ this.gameObject.SetActive(false);
+ Destroy(this.gameObject);
+
+ yield break;
+ }
+
+}
diff --git a/AlienSurvival/Assets/Test/Scripts/TestBrokenPiece.cs.meta b/AlienSurvival/Assets/Test/Scripts/TestBrokenPiece.cs.meta
new file mode 100644
index 0000000..73da026
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Scripts/TestBrokenPiece.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: c7182d8bf5ade5c47a2a98ae355119f3
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/AlienSurvival/Assets/Test/Scripts/TestBucket.cs b/AlienSurvival/Assets/Test/Scripts/TestBucket.cs
new file mode 100644
index 0000000..010df5e
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Scripts/TestBucket.cs
@@ -0,0 +1,35 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class TestBucket : MonoBehaviour
+{
+ [SerializeField] private TestBrokenPiece m_Piece;
+
+ private TestFakeHeight m_Coord;
+
+ private void Awake()
+ {
+ m_Coord = GetComponent<TestFakeHeight>();
+ }
+
+ public void Broken()
+ {
+ for(int i = 0; i < 10; ++i)
+ {
+ TestBrokenPiece piece = Instantiate<TestBrokenPiece>(m_Piece);
+ piece.Set(m_Coord.position + new Vector3(0,0,1f),
+ new Vector3(Random.Range(-1f,1f), Random.Range(-1f, 1f), Random.Range(0.5f, 2f)).normalized, Random.Range(1f, 3f)
+ , i);
+ }
+
+ this.gameObject.SetActive(false);
+ Destroy(this.gameObject);
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/AlienSurvival/Assets/Test/Scripts/TestBucket.cs.meta b/AlienSurvival/Assets/Test/Scripts/TestBucket.cs.meta
new file mode 100644
index 0000000..3d9e92b
--- /dev/null
+++ b/AlienSurvival/Assets/Test/Scripts/TestBucket.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b3861aac24d796348936aa3f51d27a97
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/AlienSurvival/Assets/Test/Scripts/TestMathHelper.cs b/AlienSurvival/Assets/Test/Scripts/TestMathHelper.cs
index e2ca833..239d8ed 100644
--- a/AlienSurvival/Assets/Test/Scripts/TestMathHelper.cs
+++ b/AlienSurvival/Assets/Test/Scripts/TestMathHelper.cs
@@ -13,4 +13,31 @@ public class TestMathHelper : MonoBehaviour
);
}
+ /// <summary>
+ /// ·µ»Ø½Ç¶È
+ /// </summary>
+ /// <param name="vector2"></param>
+ /// <returns></returns>
+ public static float Angle(Vector2 vector2)
+ {
+ return 360 - (Mathf.Atan2(vector2.y, vector2.x) * Mathf.Rad2Deg * Mathf.Sign(vector2.y));
+ }
+
+ public static int Check(bool condition)
+ {
+ return condition ? 1 : 0;
+ }
+
+ //public static float Angle(Vector2 vector2)
+ //{
+ // if (vector2.x < 0)
+ // {
+ // return 360 - (Mathf.Atan2(vector2.x, vector2.y) * Mathf.Rad2Deg * -1);
+ // }
+ // else
+ // {
+ // return Mathf.Atan2(vector2.x, vector2.y) * Mathf.Rad2Deg;
+ // }
+ //}
+
} \ No newline at end of file
diff --git a/AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs b/AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs
index 2ec06e0..b1534f3 100644
--- a/AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs
+++ b/AlienSurvival/Assets/Test/Scripts/TestPeaceMaker.cs
@@ -224,14 +224,6 @@ public class TestPeaceMaker : MonoBehaviour
return true;
}
- Vector3 GetRandomDirection()
- {
- Vector3 dirOnPlane = Quaternion.Euler(0, 0, Random.Range(-15f, 15f)) * new Vector3(m_AimDirection.x, m_AimDirection.y, 0);
- dirOnPlane = dirOnPlane.normalized;
- Vector3 dir = new Vector3(dirOnPlane.x, dirOnPlane.y, Random.Range(0f,0.5f)).normalized;
- return dir.normalized;
- }
-
IEnumerator coFire(float interval)
{
while (true)
@@ -256,17 +248,30 @@ public class TestPeaceMaker : MonoBehaviour
return bullet;
}
+
+ Vector3 GetRandomLaunchGrenadeDirection()
+ {
+ Vector3 dirOnPlane = Quaternion.Euler(0, 0, Random.Range(-15f, 15f)) * new Vector3(m_AimDirection.x, m_AimDirection.y, 0);
+ dirOnPlane = dirOnPlane.normalized;
+ Vector3 dir = new Vector3(dirOnPlane.x, dirOnPlane.y, Random.Range(0f, 1f)).normalized;
+ return dir.normalized;
+ }
+
IEnumerator coLaunchGrenade(float interval)
{
while (true)
{
+ // grenade
TestPeaceMakerGrenade grenade = Instantiate<TestPeaceMakerGrenade>(m_Grenade);
-
Vector3 position = m_FakeHeight.position + new Vector3(0, 0, 1.8f);
-
- grenade.Set(position, GetRandomDirection(), Random.Range(8f, 10f));
+ grenade.Set(position, GetRandomLaunchGrenadeDirection(), Random.Range(8f, 10f));
grenade.gameObject.SetActive(true);
+ // vfx
+ GameObject eff = Instantiate<GameObject>(m_LaunchVfx, this.transform);
+ eff.transform.position = m_LaunchVfx.transform.position;
+ eff.SetActive(true);
+
yield return new WaitForSeconds(interval);
}
}
diff --git a/AlienSurvival/Assets/Test/Scripts/TestPeaceMakerBullet.cs b/AlienSurvival/Assets/Test/Scripts/TestPeaceMakerBullet.cs
index bab2472..8229753 100644
--- a/AlienSurvival/Assets/Test/Scripts/TestPeaceMakerBullet.cs
+++ b/AlienSurvival/Assets/Test/Scripts/TestPeaceMakerBullet.cs
@@ -36,4 +36,16 @@ public class TestPeaceMakerBullet : MonoBehaviour
transform.position = pos;
}
+
+ private void OnTriggerEnter2D(Collider2D collision)
+ {
+ TestBucket bucket = collision.gameObject.GetComponent<TestBucket>();
+
+ if (bucket)
+ {
+ bucket.Broken();
+ }
+
+ }
+
}
diff --git a/AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs b/AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs
index dafd7e0..665c406 100644
--- a/AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs
+++ b/AlienSurvival/Assets/Test/Scripts/TestWaspRobot.cs
@@ -63,34 +63,6 @@ public class TestWaspRobot : MonoBehaviour
void Update()
{
- //float distance = (m_Follow.positionOnGround - m_Coords.positionOnGround).magnitude;
- //m_Following = distance > m_Radius + 0.1f;
-
- //if (m_Following)
- //{
- // Vector2 dir = (m_Follow.positionOnGround - m_Coords.positionOnGround).normalized;
-
- // Vector2 posOnGround = m_Coords.positionOnGround;
- // posOnGround.x += m_MoveSpeed * Time.deltaTime * dir.x;
- // posOnGround.y += m_MoveSpeed * Time.deltaTime * dir.y;
-
- // m_Coords.positionOnGround = posOnGround;
-
- // //m_SpriteRenderer.flipX = m_Follow.x < m_Coords.x;
- //}
- //else
- //{
- // m_Angle += Time.deltaTime * m_OrbitSpeed;
-
- // Vector2 centre = m_Follow.positionOnGround;
- // centre += new Vector2(Mathf.Cos(m_Angle), Mathf.Sin(m_Angle)).normalized * m_Radius;
- // m_Coords.positionOnGround = centre;
-
- // int index = ((int)Mathf.Floor(((m_Angle * Mathf.Rad2Deg) % 360) / 30)) % 12;
- // m_SpriteRenderer.sprite = m_Sprites[index];
- // m_Shadow.sprite = m_Sprites[index];
- //}
-
float distance = (m_Follow.positionOnGround - m_Coords.positionOnGround).magnitude;
m_Following = distance > m_Radius + 0.1f;
@@ -121,6 +93,9 @@ public class TestWaspRobot : MonoBehaviour
m_Coords.positionOnGround = posOnGround;
float rad = GetAngleToTarget();
+
+ Debug.Log(rad * Mathf.Rad2Deg);
+
int index = GetSpriteIndex(rad);
SetSprite(index);
}
@@ -155,7 +130,7 @@ public class TestWaspRobot : MonoBehaviour
Vector2 dir = (posOnGround - target).normalized;
- return Mathf.Atan2(dir.y, dir.x);
+ return Mathf.Atan2(dir.y, dir.x) + 2 * Mathf.PI * TestMathHelper.Check(dir.y < 0);
}
// angle rad