summaryrefslogtreecommitdiff
path: root/AlienSurvival/Assets/Scripts/Test/TestBucket.cs
diff options
context:
space:
mode:
Diffstat (limited to 'AlienSurvival/Assets/Scripts/Test/TestBucket.cs')
-rw-r--r--AlienSurvival/Assets/Scripts/Test/TestBucket.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Scripts/Test/TestBucket.cs b/AlienSurvival/Assets/Scripts/Test/TestBucket.cs
new file mode 100644
index 0000000..c3e28f4
--- /dev/null
+++ b/AlienSurvival/Assets/Scripts/Test/TestBucket.cs
@@ -0,0 +1,35 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class TestBucket : MonoBehaviour
+{
+ [SerializeField] private TestBrokenPiece m_Piece;
+
+ private TopDownTransform m_Coord;
+
+ private void Awake()
+ {
+ m_Coord = GetComponent<TopDownTransform>();
+ }
+
+ public void Broken()
+ {
+ for(int i = 0; i < 10; ++i)
+ {
+ TestBrokenPiece piece = Instantiate<TestBrokenPiece>(m_Piece);
+ piece.Set(m_Coord.position + new Vector3(0,0,1f),
+ new Vector3(Random.Range(-1f,1f), Random.Range(-1f, 1f), Random.Range(0.5f, 2f)).normalized, Random.Range(1f, 3f)
+ , i);
+ }
+
+ this.gameObject.SetActive(false);
+ Destroy(this.gameObject);
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}