diff options
Diffstat (limited to 'AlienSurvival/Assets/Scripts/Test/TestMathHelper.cs')
-rw-r--r-- | AlienSurvival/Assets/Scripts/Test/TestMathHelper.cs | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Scripts/Test/TestMathHelper.cs b/AlienSurvival/Assets/Scripts/Test/TestMathHelper.cs new file mode 100644 index 0000000..239d8ed --- /dev/null +++ b/AlienSurvival/Assets/Scripts/Test/TestMathHelper.cs @@ -0,0 +1,43 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TestMathHelper : MonoBehaviour +{ + + public static Vector2 Rotate(Vector2 v, float delta) + { + return new Vector2( + v.x * Mathf.Cos(delta) - v.y * Mathf.Sin(delta), + v.x * Mathf.Sin(delta) + v.y * Mathf.Cos(delta) + ); + } + + /// <summary> + /// ·µ»Ø½Ç¶È + /// </summary> + /// <param name="vector2"></param> + /// <returns></returns> + public static float Angle(Vector2 vector2) + { + return 360 - (Mathf.Atan2(vector2.y, vector2.x) * Mathf.Rad2Deg * Mathf.Sign(vector2.y)); + } + + public static int Check(bool condition) + { + return condition ? 1 : 0; + } + + //public static float Angle(Vector2 vector2) + //{ + // if (vector2.x < 0) + // { + // return 360 - (Mathf.Atan2(vector2.x, vector2.y) * Mathf.Rad2Deg * -1); + // } + // else + // { + // return Mathf.Atan2(vector2.x, vector2.y) * Mathf.Rad2Deg; + // } + //} + +}
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