diff options
Diffstat (limited to 'AlienSurvival/Assets/Scripts/Test/TestPeaceMakerBullet.cs')
-rw-r--r-- | AlienSurvival/Assets/Scripts/Test/TestPeaceMakerBullet.cs | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/AlienSurvival/Assets/Scripts/Test/TestPeaceMakerBullet.cs b/AlienSurvival/Assets/Scripts/Test/TestPeaceMakerBullet.cs new file mode 100644 index 0000000..8229753 --- /dev/null +++ b/AlienSurvival/Assets/Scripts/Test/TestPeaceMakerBullet.cs @@ -0,0 +1,51 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class TestPeaceMakerBullet : MonoBehaviour +{ + + private Vector2 m_Direction; + + private float m_Speed; + + private float m_LifeTime; + + public void Set(Vector2 dir, float speed, float lifeTime) + { + m_Direction = dir; + m_Speed = speed; + m_LifeTime = lifeTime; + transform.rotation = Quaternion.Euler(0, 0, Mathf.Atan2(dir.y, dir.x) * Mathf.Rad2Deg); + } + + void Update() + { + m_LifeTime -= Time.deltaTime; + if(m_LifeTime <= 0) + { + Destroy(this.gameObject); + return; + } + + Vector2 move = m_Direction * m_Speed * Time.deltaTime; + + Vector3 pos = transform.position; + pos.x += move.x; + pos.y += move.y; + + transform.position = pos; + } + + private void OnTriggerEnter2D(Collider2D collision) + { + TestBucket bucket = collision.gameObject.GetComponent<TestBucket>(); + + if (bucket) + { + bucket.Broken(); + } + + } + +} |