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Diffstat (limited to 'AlienSurvival/Assets/Test/Scripts/TestAstro.cs')
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestAstro.cs77
1 files changed, 0 insertions, 77 deletions
diff --git a/AlienSurvival/Assets/Test/Scripts/TestAstro.cs b/AlienSurvival/Assets/Test/Scripts/TestAstro.cs
deleted file mode 100644
index 3b4df18..0000000
--- a/AlienSurvival/Assets/Test/Scripts/TestAstro.cs
+++ /dev/null
@@ -1,77 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class TestAstro : MonoBehaviour
-{
- [SerializeField] private Transform m_Camera;
-
- [SerializeField] private float m_Speed;
-
- [SerializeField] private SpriteRenderer m_Shadow;
-
- private SpriteRenderer m_SpriteRenderer;
- private TestFakeHeight m_FakeHeight;
-
-
-
- void Start()
- {
- m_SpriteRenderer = GetComponent<SpriteRenderer>();
- m_FakeHeight = GetComponent<TestFakeHeight>();
- }
-
- void Update()
- {
- float x = Input.GetAxisRaw("Horizontal");
- float y = Input.GetAxisRaw("Vertical");
-
- Vector3 targetZoom = Vector3.one;
-
- if(x != 0 || y != 0)
- {
- targetZoom = new Vector3(1f, 1f, 1);
-
- Vector2 direction = new Vector2(x, y).normalized;
-
- Vector3 position = transform.position;
- position.x += direction.x * m_Speed * Time.deltaTime;
- position.y += direction.y * m_Speed * Time.deltaTime;
-
- transform.position = position;
-
- if (x > 0)
- {
- m_SpriteRenderer.flipX = false;
- m_Shadow.flipX = false;
- }
- else if (x < 0)
- {
- m_SpriteRenderer.flipX = true;
- m_Shadow.flipX = true;
- }
- }
- else
- {
- targetZoom = new Vector3(0.5f, 0.5f, 1);
- }
-
- Vector3 zoom = m_Camera.localScale;
- m_Camera.localScale = Vector3.Lerp(zoom, targetZoom, Time.deltaTime);
-
- CameraFollow();
- }
-
- void CameraFollow()
- {
- Vector3 pos = m_Camera.position;
- pos.x = m_FakeHeight.x;
- pos.y = m_FakeHeight.y;
-
- if(Vector3.Distance(pos, m_Camera.position) > 0.1f)
- {
- m_Camera.position = Vector3.Lerp(m_Camera.position, pos, 3 * Time.deltaTime);
- }
-
- }
-}