diff options
Diffstat (limited to 'AlienSurvival/Assets/Test/Scripts/TestBomb.cs')
-rw-r--r-- | AlienSurvival/Assets/Test/Scripts/TestBomb.cs | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/AlienSurvival/Assets/Test/Scripts/TestBomb.cs b/AlienSurvival/Assets/Test/Scripts/TestBomb.cs deleted file mode 100644 index 77933f4..0000000 --- a/AlienSurvival/Assets/Test/Scripts/TestBomb.cs +++ /dev/null @@ -1,67 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class TestBomb : MonoBehaviour -{ - - [SerializeField] private float m_GravityScale = 1f; - - [SerializeField] private GameObject m_ExplosionEffect; - - private TopDownTransform m_Coords; - - private Vector3 GRAVITY = new Vector3(0, 0, -9.8f); - - private Vector3 m_Velocity; // x, y, fakeHeight - - /// <summary> - /// 设置初始参数,都在fake空间下 - /// </summary> - /// <param name="initPosition"></param> - /// <param name="initDirection"></param> - /// <param name="initSpeed"></param> - public void Set(Vector3 initPosition, Vector3 initDirection, float initSpeed) - { - m_Coords = GetComponent<TopDownTransform>(); - m_Coords.position = initPosition; - - m_Velocity = initDirection * initSpeed; - } - - private void Update() - { - Vector3 move = m_Velocity * Time.deltaTime; - - if (m_Velocity.magnitude > 0 && m_Coords.z + move.z >= 0) - { - m_Coords.x += move.x; - m_Coords.y += move.y; - m_Coords.z += move.z; - m_Velocity += GRAVITY * Time.deltaTime; - - //transform.rotation *= Quaternion.Euler(0, 0, 20 * m_Velocity.magnitude * Time.deltaTime); - } - else - { - m_Velocity = Vector3.zero; - - this.gameObject.SetActive(false); - Destroy(this.gameObject); - PlayExplosion(); - } - } - - private void PlayExplosion() - { - GameObject exp = Instantiate<GameObject>(m_ExplosionEffect); - - TopDownTransform coord = exp.GetComponent<TopDownTransform>(); - coord.position = m_Coords.position; - - exp.GetComponent<TopDownSorting>().Sorting(); - - exp.SetActive(true); - } - -} |