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Diffstat (limited to 'AlienSurvival/Assets/Test/Scripts/TestCannon.cs')
-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestCannon.cs44
1 files changed, 0 insertions, 44 deletions
diff --git a/AlienSurvival/Assets/Test/Scripts/TestCannon.cs b/AlienSurvival/Assets/Test/Scripts/TestCannon.cs
deleted file mode 100644
index 22b168b..0000000
--- a/AlienSurvival/Assets/Test/Scripts/TestCannon.cs
+++ /dev/null
@@ -1,44 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class TestCannon : MonoBehaviour
-{
- public TestBeamBullet bullet;
-
- public Transform start;
-
- public float speed = 1;
-
- SpriteRenderer sprite;
-
- // Start is called before the first frame update
- void Start()
- {
- sprite = GetComponent<SpriteRenderer>();
-
- StartCoroutine(coFire(1f));
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-
- IEnumerator coFire(float interval)
- {
- while (true)
- {
- TestBeamBullet b = TestBeamBullet.Instantiate(bullet);
- b.gameObject.SetActive(true);
-
- b.transform.position = start.position;
-
- b.direction = -transform.right;
-
- yield return new WaitForSeconds(interval);
- }
- }
-
-}