diff options
Diffstat (limited to 'AlienSurvival/Assets/Test/Scripts/TestCannon.cs')
-rw-r--r-- | AlienSurvival/Assets/Test/Scripts/TestCannon.cs | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/AlienSurvival/Assets/Test/Scripts/TestCannon.cs b/AlienSurvival/Assets/Test/Scripts/TestCannon.cs deleted file mode 100644 index 22b168b..0000000 --- a/AlienSurvival/Assets/Test/Scripts/TestCannon.cs +++ /dev/null @@ -1,44 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class TestCannon : MonoBehaviour -{ - public TestBeamBullet bullet; - - public Transform start; - - public float speed = 1; - - SpriteRenderer sprite; - - // Start is called before the first frame update - void Start() - { - sprite = GetComponent<SpriteRenderer>(); - - StartCoroutine(coFire(1f)); - } - - // Update is called once per frame - void Update() - { - - } - - IEnumerator coFire(float interval) - { - while (true) - { - TestBeamBullet b = TestBeamBullet.Instantiate(bullet); - b.gameObject.SetActive(true); - - b.transform.position = start.position; - - b.direction = -transform.right; - - yield return new WaitForSeconds(interval); - } - } - -} |