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-rw-r--r--AlienSurvival/Assets/Test/Scripts/TestMathHelper.cs43
1 files changed, 0 insertions, 43 deletions
diff --git a/AlienSurvival/Assets/Test/Scripts/TestMathHelper.cs b/AlienSurvival/Assets/Test/Scripts/TestMathHelper.cs
deleted file mode 100644
index 239d8ed..0000000
--- a/AlienSurvival/Assets/Test/Scripts/TestMathHelper.cs
+++ /dev/null
@@ -1,43 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class TestMathHelper : MonoBehaviour
-{
-
- public static Vector2 Rotate(Vector2 v, float delta)
- {
- return new Vector2(
- v.x * Mathf.Cos(delta) - v.y * Mathf.Sin(delta),
- v.x * Mathf.Sin(delta) + v.y * Mathf.Cos(delta)
- );
- }
-
- /// <summary>
- /// ·µ»Ø½Ç¶È
- /// </summary>
- /// <param name="vector2"></param>
- /// <returns></returns>
- public static float Angle(Vector2 vector2)
- {
- return 360 - (Mathf.Atan2(vector2.y, vector2.x) * Mathf.Rad2Deg * Mathf.Sign(vector2.y));
- }
-
- public static int Check(bool condition)
- {
- return condition ? 1 : 0;
- }
-
- //public static float Angle(Vector2 vector2)
- //{
- // if (vector2.x < 0)
- // {
- // return 360 - (Mathf.Atan2(vector2.x, vector2.y) * Mathf.Rad2Deg * -1);
- // }
- // else
- // {
- // return Mathf.Atan2(vector2.x, vector2.y) * Mathf.Rad2Deg;
- // }
- //}
-
-} \ No newline at end of file