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-rw-r--r--SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs4
-rw-r--r--SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs26
-rw-r--r--SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs26
-rw-r--r--SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs.meta (renamed from SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs.meta)2
4 files changed, 29 insertions, 29 deletions
diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs
index ce27739..9bb3f87 100644
--- a/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs
+++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager.cs
@@ -12,7 +12,7 @@ public partial class PlayerManager : Singleton<PlayerManager>
{
InitProps();
InitWeapons();
- InitDecorations();
+ InitItems();
}
public void Update()
@@ -21,7 +21,7 @@ public partial class PlayerManager : Singleton<PlayerManager>
UpdateProps();
UpdateWeapons();
- UpdateDecorations();
+ UpdateItems();
}
public void SetCrew(CrewScript crew)
diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs
deleted file mode 100644
index ea4ba78..0000000
--- a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-
-public partial class PlayerManager : Singleton<PlayerManager>
-{
- // 当前饰品
- public List<DecorationBase> decorations { get { return m_Decorations; } }
- private List<DecorationBase> m_Decorations = new List<DecorationBase>();
-
-
- void InitDecorations()
- {
- m_Decorations.Add(new Decoration_MystreyMask());
- m_Decorations.Add(new Decoration_PowerRing());
- m_Decorations.Add(new Decoration_Horn());
- m_Decorations.Add(new Decoration_Battery());
- m_Decorations.Add(new Decoration_SwordSpectrum());
- }
-
- void UpdateDecorations()
- {
-
- }
-} \ No newline at end of file
diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs
new file mode 100644
index 0000000..6ee4969
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs
@@ -0,0 +1,26 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+
+public partial class PlayerManager : Singleton<PlayerManager>
+{
+ // 当前饰品
+ public List<ItemBase> items { get { return m_Items; } }
+ private List<ItemBase> m_Items = new List<ItemBase>();
+
+
+ void InitItems()
+ {
+ m_Items.Add(new Item_MystreyMask());
+ m_Items.Add(new Item_PowerRing());
+ m_Items.Add(new Item_Horn());
+ m_Items.Add(new Item_Battery());
+ m_Items.Add(new Item_SwordSpectrum());
+ }
+
+ void UpdateItems()
+ {
+
+ }
+} \ No newline at end of file
diff --git a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs.meta b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs.meta
index 3cc2dc3..c0307e5 100644
--- a/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Decorations.cs.meta
+++ b/SurvivalTest/Assets/Scripts/Managers/PlayerManager_Items.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 6f2b538b1ec21a548b41fe478e5b3bd3
+guid: 2b31f1faa8e2c6a4085213ca15e56220
MonoImporter:
externalObjects: {}
serializedVersion: 2