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-rw-r--r--SurvivalTest/Assets/Scripts/Physics/CircleShape.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Physics/CircleShape.cs b/SurvivalTest/Assets/Scripts/Physics/CircleShape.cs
new file mode 100644
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+++ b/SurvivalTest/Assets/Scripts/Physics/CircleShape.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+[RequireComponent(typeof(TopDownTransform))]
+public class CircleShape : ShapeBase
+{
+ [Tooltip("圆心(相对此节点的偏移)")]
+ [SerializeField] private Vector2 m_Centre;
+ public Vector2 centre { get { return m_Centre; } set { m_Centre = value; } }
+
+ [Tooltip("半径(TopDown空间下)")]
+ [SerializeField] private float m_Radius;
+ public float radius { get { return m_Radius; } set { m_Radius = value; } }
+
+
+
+} \ No newline at end of file