diff options
Diffstat (limited to 'SurvivalTest/Assets/Scripts/Props/Prop_SpaceBeamer.cs')
-rw-r--r-- | SurvivalTest/Assets/Scripts/Props/Prop_SpaceBeamer.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/Props/Prop_SpaceBeamer.cs b/SurvivalTest/Assets/Scripts/Props/Prop_SpaceBeamer.cs new file mode 100644 index 0000000..e191d41 --- /dev/null +++ b/SurvivalTest/Assets/Scripts/Props/Prop_SpaceBeamer.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Prop_SpaceBeamer : PropBase +{ + public override string name => "ÎÀÐÇÉäÏß"; + + public override string iconPath => "art/ui/propicon/space_beamer"; + + string prefabPath = "prefabs/weapon/space_beam"; + + public override void OnUse(GameObject owner) + { + TestSpaceBeam beam = UnityEngine.Object.Instantiate<TestSpaceBeam>(ResourceManager.Instance.Load<TestSpaceBeam>(prefabPath)); + + Vector3 pos3D = owner.GetComponent<TopDownTransform>().position; + beam.Set(pos3D + new Vector3(3, 0, 0)); + } + +}
\ No newline at end of file |