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Diffstat (limited to 'SurvivalTest/Assets/Scripts/UI/Widgets')
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Widgets/UIButton.cs18
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Widgets/UIButton.cs.meta11
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Widgets/UIGrid.cs18
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Widgets/UIGrid.cs.meta11
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs22
-rw-r--r--SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs.meta11
6 files changed, 91 insertions, 0 deletions
diff --git a/SurvivalTest/Assets/Scripts/UI/Widgets/UIButton.cs b/SurvivalTest/Assets/Scripts/UI/Widgets/UIButton.cs
new file mode 100644
index 0000000..616b69d
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/UI/Widgets/UIButton.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class UIButton : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/SurvivalTest/Assets/Scripts/UI/Widgets/UIButton.cs.meta b/SurvivalTest/Assets/Scripts/UI/Widgets/UIButton.cs.meta
new file mode 100644
index 0000000..41e16d0
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/UI/Widgets/UIButton.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 44f10b713a72b6d43a08cab3b90d6939
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/SurvivalTest/Assets/Scripts/UI/Widgets/UIGrid.cs b/SurvivalTest/Assets/Scripts/UI/Widgets/UIGrid.cs
new file mode 100644
index 0000000..5eeee61
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/UI/Widgets/UIGrid.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class UIGrid : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/SurvivalTest/Assets/Scripts/UI/Widgets/UIGrid.cs.meta b/SurvivalTest/Assets/Scripts/UI/Widgets/UIGrid.cs.meta
new file mode 100644
index 0000000..c3570c0
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/UI/Widgets/UIGrid.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e0cbe5d6d2aaef54dba4bb837871787f
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs b/SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs
new file mode 100644
index 0000000..a4e480a
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs
@@ -0,0 +1,22 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UI;
+
+/// <summary>
+/// ¼̣̉×Grid
+/// </summary>
+public class UISimpleGrid : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs.meta b/SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs.meta
new file mode 100644
index 0000000..e071d58
--- /dev/null
+++ b/SurvivalTest/Assets/Scripts/UI/Widgets/UISimpleGrid.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 4dbae61f498dde342a95489aca8ff68c
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: