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path: root/AlienSurvival/Assets/Scripts/Utils/GameLoop.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameLoop : MonoBehaviour
{

	static GameLoop m_GameLoop;

	static public GameLoop instance
	{
		get
		{
			return m_GameLoop;
		}
	}

	int m_IndexOfUpdate = 0;

	public int indexOfUpdate
	{
		get
		{
			return m_IndexOfUpdate;
		}
	}

	private void Awake()
	{
		m_GameLoop = this;
	}

	private void Update()
	{
		++m_IndexOfUpdate;
	}

}