1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameLoop : MonoBehaviour { static public GameLoop Instance { get; private set; } public int indexOfUpdate { get; private set; } = 0; private void Awake() { Instance = this; } private void Update() { ++indexOfUpdate; } }