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path: root/AlienSurvival/Assets/Scripts/Utils/GameLoop.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameLoop : MonoBehaviour
{
	static public GameLoop Instance { get; private set; }

	public int indexOfUpdate { get; private set; } = 0;

	private void Awake()
	{
		Instance = this;
	}

	private void Update()
	{
		++indexOfUpdate;
	}

}