summaryrefslogtreecommitdiff
path: root/SurvivalTest/Assets/Resources/Art/sprites/weapons/Materials/robot2_s.mat
blob: 5884a553c61ffcd6ce7c54e13fa0a5abc36a4854 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: robot2_s
  m_Shader: {fileID: 4800000, guid: 8ef4eb49d4654b64d95159eef3f0f427, type: 3}
  m_ShaderKeywords: 
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: fb08b0f068cbce749917cffaef128c3f, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats: []
    m_Colors: []
  m_BuildTextureStacks: []