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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// ÌØË¹ÀÏßȦ
/// </summary>
public class Equip_TeslaCoil : EquipBase
{
public override AutoMode autoMode => AutoMode.Interval;
public override float interval => 1f;
public override void OnTrigger(GameObject owner)
{
throw new System.NotImplementedException();
}
}
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