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path: root/SurvivalTest/Assets/Scripts/Items/ExecutorParts/Item_ExecutorHead.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 执行者的头
/// </summary>
public class Item_ExecutorHead : Item_ExecutorPart
{
	public override string name => "执行者头颅";

	public override string iconPath => "art/ui/item/executor/executor_head";

}