using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Ê޽ǣ¬ÌáÉý¹¥»÷Á¦
/// </summary>
public class Item_Horn : ItemBase
{
public override string name => "½Ç";
public override string iconPath => "art/ui/item/horn";
}