using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 剑谱,持有之后按照招式舞动会有剑气等附加效果
/// </summary>
public class Item_SwordSpectrum : ItemBase
{
public override string name => "剑术大师的剑谱";
public override string iconPath => "art/ui/item/spectrum";
}