using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BattleManager : Singleton<BattleManager>
{
public void Init()
{
UIManager.Instance.OpenPanel(PanelType.PanelItemBar, null);
UIManager.Instance.OpenPanel(PanelType.PanelEquipBar, null);
}
public void Update()
{
}
}