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path: root/SurvivalTest/Assets/Scripts/Managers/BattleManager.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BattleManager : Singleton<BattleManager>
{

	public void Init()
	{
		UIManager.Instance.OpenPanel(PanelType.PanelTopSuffBar, null);
		//UIManager.Instance.OpenPanel(PanelType.PanelBossHpBar, null);
		//UIManager.Instance.OpenPanel(PanelType.PanelItemBar, null);
		//UIManager.Instance.OpenPanel(PanelType.PanelEquipBar, null);
	}

	public void Update()
	{
	}

}