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path: root/SurvivalTest/Assets/Scripts/Props/Prop_NuclearBomb.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Prop_NuclearBomb : PropBase
{
	public override string name => "ΊΛ΅―ΓάΒλΟδ";

	public override string iconPath => "art/ui/propicon/nuclear_bomb";

	public override void OnUse(GameObject owner)
	{
	}
}