using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CrewScript : MonoBehaviour
{
// 朝向
public virtual Vector2 aimDirection { get; }
// 榴弹发射口(如果有的话)
public virtual Transform launchPoint { get; }
// 准星(如果有的话)
public virtual Transform arrow { get; }
}